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isRenderableAttrValue(value) {\n if (value == null) {\n return false;\n }\n const type = typeof value;\n return type === \"string\" || type === \"number\" || type === \"boolean\";\n}\n\nconst escapeRE = /[\"'&<>]/;\nfunction escapeHtml(string) {\n const str = \"\" + string;\n const match = escapeRE.exec(str);\n if (!match) {\n return str;\n }\n let html = \"\";\n let escaped;\n let index;\n let lastIndex = 0;\n for (index = match.index; index < str.length; index++) {\n switch (str.charCodeAt(index)) {\n case 34:\n escaped = \""\";\n break;\n case 38:\n escaped = \"&\";\n break;\n case 39:\n escaped = \"'\";\n break;\n case 60:\n escaped = \"<\";\n break;\n case 62:\n escaped = \">\";\n break;\n default:\n continue;\n }\n if (lastIndex !== index) {\n html += str.slice(lastIndex, index);\n }\n lastIndex = index + 1;\n html += escaped;\n }\n return lastIndex !== index ? html + str.slice(lastIndex, index) : html;\n}\nconst commentStripRE = /^-?>||--!>| looseEqual(item, val));\n}\n\nconst toDisplayString = (val) => {\n return isString(val) ? val : val == null ? \"\" : isArray(val) || isObject(val) && (val.toString === objectToString || !isFunction(val.toString)) ? JSON.stringify(val, replacer, 2) : String(val);\n};\nconst replacer = (_key, val) => {\n if (val && val.__v_isRef) {\n return replacer(_key, val.value);\n } else if (isMap(val)) {\n return {\n [`Map(${val.size})`]: [...val.entries()].reduce(\n (entries, [key, val2], i) => {\n entries[stringifySymbol(key, i) + \" =>\"] = val2;\n return entries;\n },\n {}\n )\n };\n } else if (isSet(val)) {\n return {\n [`Set(${val.size})`]: [...val.values()].map((v) => stringifySymbol(v))\n };\n } else if (isSymbol(val)) {\n return stringifySymbol(val);\n } else if (isObject(val) && !isArray(val) && !isPlainObject(val)) {\n return String(val);\n }\n return val;\n};\nconst stringifySymbol = (v, i = \"\") => {\n var _a;\n return (\n // Symbol.description in es2019+ so we need to cast here to pass\n // the lib: es2016 check\n isSymbol(v) ? `Symbol(${(_a = v.description) != null ? _a : i})` : v\n );\n};\n\nexport { EMPTY_ARR, EMPTY_OBJ, NO, NOOP, PatchFlagNames, PatchFlags, ShapeFlags, SlotFlags, camelize, capitalize, def, escapeHtml, escapeHtmlComment, extend, genPropsAccessExp, generateCodeFrame, getGlobalThis, hasChanged, hasOwn, hyphenate, includeBooleanAttr, invokeArrayFns, isArray, isBooleanAttr, isBuiltInDirective, isDate, isFunction, isGloballyAllowed, isGloballyWhitelisted, isHTMLTag, isIntegerKey, isKnownHtmlAttr, isKnownSvgAttr, isMap, isMathMLTag, isModelListener, isObject, isOn, isPlainObject, isPromise, isRegExp, isRenderableAttrValue, isReservedProp, isSSRSafeAttrName, isSVGTag, isSet, isSpecialBooleanAttr, isString, isSymbol, isVoidTag, looseEqual, looseIndexOf, looseToNumber, makeMap, normalizeClass, normalizeProps, normalizeStyle, objectToString, parseStringStyle, propsToAttrMap, remove, slotFlagsText, stringifyStyle, toDisplayString, toHandlerKey, toNumber, toRawType, toTypeString };\n","/**\n* @vue/reactivity v3.4.26\n* (c) 2018-present Yuxi (Evan) You and Vue contributors\n* @license MIT\n**/\nimport { NOOP, extend, isArray, isSymbol, isMap, isIntegerKey, hasOwn, hasChanged, isObject, makeMap, capitalize, toRawType, def, isFunction } from '@vue/shared';\n\nfunction warn(msg, ...args) {\n console.warn(`[Vue warn] ${msg}`, ...args);\n}\n\nlet activeEffectScope;\nclass EffectScope {\n constructor(detached = false) {\n this.detached = detached;\n /**\n * @internal\n */\n this._active = true;\n /**\n * @internal\n */\n this.effects = [];\n /**\n * @internal\n */\n this.cleanups = [];\n this.parent = activeEffectScope;\n if (!detached && activeEffectScope) {\n this.index = (activeEffectScope.scopes || (activeEffectScope.scopes = [])).push(\n this\n ) - 1;\n }\n }\n get active() {\n return this._active;\n }\n run(fn) {\n if (this._active) {\n const currentEffectScope = activeEffectScope;\n try {\n activeEffectScope = this;\n return fn();\n } finally {\n activeEffectScope = currentEffectScope;\n }\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`cannot run an inactive effect scope.`);\n }\n }\n /**\n * This should only be called on non-detached scopes\n * @internal\n */\n on() {\n activeEffectScope = this;\n }\n /**\n * This should only be called on non-detached scopes\n * @internal\n */\n off() {\n activeEffectScope = this.parent;\n }\n stop(fromParent) {\n if (this._active) {\n let i, l;\n for (i = 0, l = this.effects.length; i < l; i++) {\n this.effects[i].stop();\n }\n for (i = 0, l = this.cleanups.length; i < l; i++) {\n this.cleanups[i]();\n }\n if (this.scopes) {\n for (i = 0, l = this.scopes.length; i < l; i++) {\n this.scopes[i].stop(true);\n }\n }\n if (!this.detached && this.parent && !fromParent) {\n const last = this.parent.scopes.pop();\n if (last && last !== this) {\n this.parent.scopes[this.index] = last;\n last.index = this.index;\n }\n }\n this.parent = void 0;\n this._active = false;\n }\n }\n}\nfunction effectScope(detached) {\n return new EffectScope(detached);\n}\nfunction recordEffectScope(effect, scope = activeEffectScope) {\n if (scope && scope.active) {\n scope.effects.push(effect);\n }\n}\nfunction getCurrentScope() {\n return activeEffectScope;\n}\nfunction onScopeDispose(fn) {\n if (activeEffectScope) {\n activeEffectScope.cleanups.push(fn);\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `onScopeDispose() is called when there is no active effect scope to be associated with.`\n );\n }\n}\n\nlet activeEffect;\nclass ReactiveEffect {\n constructor(fn, trigger, scheduler, scope) {\n this.fn = fn;\n this.trigger = trigger;\n this.scheduler = scheduler;\n this.active = true;\n this.deps = [];\n /**\n * @internal\n */\n this._dirtyLevel = 4;\n /**\n * @internal\n */\n this._trackId = 0;\n /**\n * @internal\n */\n this._runnings = 0;\n /**\n * @internal\n */\n this._shouldSchedule = false;\n /**\n * @internal\n */\n this._depsLength = 0;\n recordEffectScope(this, scope);\n }\n get dirty() {\n if (this._dirtyLevel === 2 || this._dirtyLevel === 3) {\n this._dirtyLevel = 1;\n pauseTracking();\n for (let i = 0; i < this._depsLength; i++) {\n const dep = this.deps[i];\n if (dep.computed) {\n triggerComputed(dep.computed);\n if (this._dirtyLevel >= 4) {\n break;\n }\n }\n }\n if (this._dirtyLevel === 1) {\n this._dirtyLevel = 0;\n }\n resetTracking();\n }\n return this._dirtyLevel >= 4;\n }\n set dirty(v) {\n this._dirtyLevel = v ? 4 : 0;\n }\n run() {\n this._dirtyLevel = 0;\n if (!this.active) {\n return this.fn();\n }\n let lastShouldTrack = shouldTrack;\n let lastEffect = activeEffect;\n try {\n shouldTrack = true;\n activeEffect = this;\n this._runnings++;\n preCleanupEffect(this);\n return this.fn();\n } finally {\n postCleanupEffect(this);\n this._runnings--;\n activeEffect = lastEffect;\n shouldTrack = lastShouldTrack;\n }\n }\n stop() {\n if (this.active) {\n preCleanupEffect(this);\n postCleanupEffect(this);\n this.onStop && this.onStop();\n this.active = false;\n }\n }\n}\nfunction triggerComputed(computed) {\n return computed.value;\n}\nfunction preCleanupEffect(effect2) {\n effect2._trackId++;\n effect2._depsLength = 0;\n}\nfunction postCleanupEffect(effect2) {\n if (effect2.deps.length > effect2._depsLength) {\n for (let i = effect2._depsLength; i < effect2.deps.length; i++) {\n cleanupDepEffect(effect2.deps[i], effect2);\n }\n effect2.deps.length = effect2._depsLength;\n }\n}\nfunction cleanupDepEffect(dep, effect2) {\n const trackId = dep.get(effect2);\n if (trackId !== void 0 && effect2._trackId !== trackId) {\n dep.delete(effect2);\n if (dep.size === 0) {\n dep.cleanup();\n }\n }\n}\nfunction effect(fn, options) {\n if (fn.effect instanceof ReactiveEffect) {\n fn = fn.effect.fn;\n }\n const _effect = new ReactiveEffect(fn, NOOP, () => {\n if (_effect.dirty) {\n _effect.run();\n }\n });\n if (options) {\n extend(_effect, options);\n if (options.scope)\n recordEffectScope(_effect, options.scope);\n }\n if (!options || !options.lazy) {\n _effect.run();\n }\n const runner = _effect.run.bind(_effect);\n runner.effect = _effect;\n return runner;\n}\nfunction stop(runner) {\n runner.effect.stop();\n}\nlet shouldTrack = true;\nlet pauseScheduleStack = 0;\nconst trackStack = [];\nfunction pauseTracking() {\n trackStack.push(shouldTrack);\n shouldTrack = false;\n}\nfunction enableTracking() {\n trackStack.push(shouldTrack);\n shouldTrack = true;\n}\nfunction resetTracking() {\n const last = trackStack.pop();\n shouldTrack = last === void 0 ? true : last;\n}\nfunction pauseScheduling() {\n pauseScheduleStack++;\n}\nfunction resetScheduling() {\n pauseScheduleStack--;\n while (!pauseScheduleStack && queueEffectSchedulers.length) {\n queueEffectSchedulers.shift()();\n }\n}\nfunction trackEffect(effect2, dep, debuggerEventExtraInfo) {\n var _a;\n if (dep.get(effect2) !== effect2._trackId) {\n dep.set(effect2, effect2._trackId);\n const oldDep = effect2.deps[effect2._depsLength];\n if (oldDep !== dep) {\n if (oldDep) {\n cleanupDepEffect(oldDep, effect2);\n }\n effect2.deps[effect2._depsLength++] = dep;\n } else {\n effect2._depsLength++;\n }\n if (!!(process.env.NODE_ENV !== \"production\")) {\n (_a = effect2.onTrack) == null ? void 0 : _a.call(effect2, extend({ effect: effect2 }, debuggerEventExtraInfo));\n }\n }\n}\nconst queueEffectSchedulers = [];\nfunction triggerEffects(dep, dirtyLevel, debuggerEventExtraInfo) {\n var _a;\n pauseScheduling();\n for (const effect2 of dep.keys()) {\n let tracking;\n if (effect2._dirtyLevel < dirtyLevel && (tracking != null ? tracking : tracking = dep.get(effect2) === effect2._trackId)) {\n effect2._shouldSchedule || (effect2._shouldSchedule = effect2._dirtyLevel === 0);\n effect2._dirtyLevel = dirtyLevel;\n }\n if (effect2._shouldSchedule && (tracking != null ? tracking : tracking = dep.get(effect2) === effect2._trackId)) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n (_a = effect2.onTrigger) == null ? void 0 : _a.call(effect2, extend({ effect: effect2 }, debuggerEventExtraInfo));\n }\n effect2.trigger();\n if ((!effect2._runnings || effect2.allowRecurse) && effect2._dirtyLevel !== 2) {\n effect2._shouldSchedule = false;\n if (effect2.scheduler) {\n queueEffectSchedulers.push(effect2.scheduler);\n }\n }\n }\n }\n resetScheduling();\n}\n\nconst createDep = (cleanup, computed) => {\n const dep = /* @__PURE__ */ new Map();\n dep.cleanup = cleanup;\n dep.computed = computed;\n return dep;\n};\n\nconst targetMap = /* @__PURE__ */ new WeakMap();\nconst ITERATE_KEY = Symbol(!!(process.env.NODE_ENV !== \"production\") ? \"iterate\" : \"\");\nconst MAP_KEY_ITERATE_KEY = Symbol(!!(process.env.NODE_ENV !== \"production\") ? \"Map key iterate\" : \"\");\nfunction track(target, type, key) {\n if (shouldTrack && activeEffect) {\n let depsMap = targetMap.get(target);\n if (!depsMap) {\n targetMap.set(target, depsMap = /* @__PURE__ */ new Map());\n }\n let dep = depsMap.get(key);\n if (!dep) {\n depsMap.set(key, dep = createDep(() => depsMap.delete(key)));\n }\n trackEffect(\n activeEffect,\n dep,\n !!(process.env.NODE_ENV !== \"production\") ? {\n target,\n type,\n key\n } : void 0\n );\n }\n}\nfunction trigger(target, type, key, newValue, oldValue, oldTarget) {\n const depsMap = targetMap.get(target);\n if (!depsMap) {\n return;\n }\n let deps = [];\n if (type === \"clear\") {\n deps = [...depsMap.values()];\n } else if (key === \"length\" && isArray(target)) {\n const newLength = Number(newValue);\n depsMap.forEach((dep, key2) => {\n if (key2 === \"length\" || !isSymbol(key2) && key2 >= newLength) {\n deps.push(dep);\n }\n });\n } else {\n if (key !== void 0) {\n deps.push(depsMap.get(key));\n }\n switch (type) {\n case \"add\":\n if (!isArray(target)) {\n deps.push(depsMap.get(ITERATE_KEY));\n if (isMap(target)) {\n deps.push(depsMap.get(MAP_KEY_ITERATE_KEY));\n }\n } else if (isIntegerKey(key)) {\n deps.push(depsMap.get(\"length\"));\n }\n break;\n case \"delete\":\n if (!isArray(target)) {\n deps.push(depsMap.get(ITERATE_KEY));\n if (isMap(target)) {\n deps.push(depsMap.get(MAP_KEY_ITERATE_KEY));\n }\n }\n break;\n case \"set\":\n if (isMap(target)) {\n deps.push(depsMap.get(ITERATE_KEY));\n }\n break;\n }\n }\n pauseScheduling();\n for (const dep of deps) {\n if (dep) {\n triggerEffects(\n dep,\n 4,\n !!(process.env.NODE_ENV !== \"production\") ? {\n target,\n type,\n key,\n newValue,\n oldValue,\n oldTarget\n } : void 0\n );\n }\n }\n resetScheduling();\n}\nfunction getDepFromReactive(object, key) {\n const depsMap = targetMap.get(object);\n return depsMap && depsMap.get(key);\n}\n\nconst isNonTrackableKeys = /* @__PURE__ */ makeMap(`__proto__,__v_isRef,__isVue`);\nconst builtInSymbols = new Set(\n /* @__PURE__ */ Object.getOwnPropertyNames(Symbol).filter((key) => key !== \"arguments\" && key !== \"caller\").map((key) => Symbol[key]).filter(isSymbol)\n);\nconst arrayInstrumentations = /* @__PURE__ */ createArrayInstrumentations();\nfunction createArrayInstrumentations() {\n const instrumentations = {};\n [\"includes\", \"indexOf\", \"lastIndexOf\"].forEach((key) => {\n instrumentations[key] = function(...args) {\n const arr = toRaw(this);\n for (let i = 0, l = this.length; i < l; i++) {\n track(arr, \"get\", i + \"\");\n }\n const res = arr[key](...args);\n if (res === -1 || res === false) {\n return arr[key](...args.map(toRaw));\n } else {\n return res;\n }\n };\n });\n [\"push\", \"pop\", \"shift\", \"unshift\", \"splice\"].forEach((key) => {\n instrumentations[key] = function(...args) {\n pauseTracking();\n pauseScheduling();\n const res = toRaw(this)[key].apply(this, args);\n resetScheduling();\n resetTracking();\n return res;\n };\n });\n return instrumentations;\n}\nfunction hasOwnProperty(key) {\n if (!isSymbol(key))\n key = String(key);\n const obj = toRaw(this);\n track(obj, \"has\", key);\n return obj.hasOwnProperty(key);\n}\nclass BaseReactiveHandler {\n constructor(_isReadonly = false, _isShallow = false) {\n this._isReadonly = _isReadonly;\n this._isShallow = _isShallow;\n }\n get(target, key, receiver) {\n const isReadonly2 = this._isReadonly, isShallow2 = this._isShallow;\n if (key === \"__v_isReactive\") {\n return !isReadonly2;\n } else if (key === \"__v_isReadonly\") {\n return isReadonly2;\n } else if (key === \"__v_isShallow\") {\n return isShallow2;\n } else if (key === \"__v_raw\") {\n if (receiver === (isReadonly2 ? isShallow2 ? shallowReadonlyMap : readonlyMap : isShallow2 ? shallowReactiveMap : reactiveMap).get(target) || // receiver is not the reactive proxy, but has the same prototype\n // this means the reciever is a user proxy of the reactive proxy\n Object.getPrototypeOf(target) === Object.getPrototypeOf(receiver)) {\n return target;\n }\n return;\n }\n const targetIsArray = isArray(target);\n if (!isReadonly2) {\n if (targetIsArray && hasOwn(arrayInstrumentations, key)) {\n return Reflect.get(arrayInstrumentations, key, receiver);\n }\n if (key === \"hasOwnProperty\") {\n return hasOwnProperty;\n }\n }\n const res = Reflect.get(target, key, receiver);\n if (isSymbol(key) ? builtInSymbols.has(key) : isNonTrackableKeys(key)) {\n return res;\n }\n if (!isReadonly2) {\n track(target, \"get\", key);\n }\n if (isShallow2) {\n return res;\n }\n if (isRef(res)) {\n return targetIsArray && isIntegerKey(key) ? res : res.value;\n }\n if (isObject(res)) {\n return isReadonly2 ? readonly(res) : reactive(res);\n }\n return res;\n }\n}\nclass MutableReactiveHandler extends BaseReactiveHandler {\n constructor(isShallow2 = false) {\n super(false, isShallow2);\n }\n set(target, key, value, receiver) {\n let oldValue = target[key];\n if (!this._isShallow) {\n const isOldValueReadonly = isReadonly(oldValue);\n if (!isShallow(value) && !isReadonly(value)) {\n oldValue = toRaw(oldValue);\n value = toRaw(value);\n }\n if (!isArray(target) && isRef(oldValue) && !isRef(value)) {\n if (isOldValueReadonly) {\n return false;\n } else {\n oldValue.value = value;\n return true;\n }\n }\n }\n const hadKey = isArray(target) && isIntegerKey(key) ? Number(key) < target.length : hasOwn(target, key);\n const result = Reflect.set(target, key, value, receiver);\n if (target === toRaw(receiver)) {\n if (!hadKey) {\n trigger(target, \"add\", key, value);\n } else if (hasChanged(value, oldValue)) {\n trigger(target, \"set\", key, value, oldValue);\n }\n }\n return result;\n }\n deleteProperty(target, key) {\n const hadKey = hasOwn(target, key);\n const oldValue = target[key];\n const result = Reflect.deleteProperty(target, key);\n if (result && hadKey) {\n trigger(target, \"delete\", key, void 0, oldValue);\n }\n return result;\n }\n has(target, key) {\n const result = Reflect.has(target, key);\n if (!isSymbol(key) || !builtInSymbols.has(key)) {\n track(target, \"has\", key);\n }\n return result;\n }\n ownKeys(target) {\n track(\n target,\n \"iterate\",\n isArray(target) ? \"length\" : ITERATE_KEY\n );\n return Reflect.ownKeys(target);\n }\n}\nclass ReadonlyReactiveHandler extends BaseReactiveHandler {\n constructor(isShallow2 = false) {\n super(true, isShallow2);\n }\n set(target, key) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `Set operation on key \"${String(key)}\" failed: target is readonly.`,\n target\n );\n }\n return true;\n }\n deleteProperty(target, key) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `Delete operation on key \"${String(key)}\" failed: target is readonly.`,\n target\n );\n }\n return true;\n }\n}\nconst mutableHandlers = /* @__PURE__ */ new MutableReactiveHandler();\nconst readonlyHandlers = /* @__PURE__ */ new ReadonlyReactiveHandler();\nconst shallowReactiveHandlers = /* @__PURE__ */ new MutableReactiveHandler(\n true\n);\nconst shallowReadonlyHandlers = /* @__PURE__ */ new ReadonlyReactiveHandler(true);\n\nconst toShallow = (value) => value;\nconst getProto = (v) => Reflect.getPrototypeOf(v);\nfunction get(target, key, isReadonly = false, isShallow = false) {\n target = target[\"__v_raw\"];\n const rawTarget = toRaw(target);\n const rawKey = toRaw(key);\n if (!isReadonly) {\n if (hasChanged(key, rawKey)) {\n track(rawTarget, \"get\", key);\n }\n track(rawTarget, \"get\", rawKey);\n }\n const { has: has2 } = getProto(rawTarget);\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\n if (has2.call(rawTarget, key)) {\n return wrap(target.get(key));\n } else if (has2.call(rawTarget, rawKey)) {\n return wrap(target.get(rawKey));\n } else if (target !== rawTarget) {\n target.get(key);\n }\n}\nfunction has(key, isReadonly = false) {\n const target = this[\"__v_raw\"];\n const rawTarget = toRaw(target);\n const rawKey = toRaw(key);\n if (!isReadonly) {\n if (hasChanged(key, rawKey)) {\n track(rawTarget, \"has\", key);\n }\n track(rawTarget, \"has\", rawKey);\n }\n return key === rawKey ? target.has(key) : target.has(key) || target.has(rawKey);\n}\nfunction size(target, isReadonly = false) {\n target = target[\"__v_raw\"];\n !isReadonly && track(toRaw(target), \"iterate\", ITERATE_KEY);\n return Reflect.get(target, \"size\", target);\n}\nfunction add(value) {\n value = toRaw(value);\n const target = toRaw(this);\n const proto = getProto(target);\n const hadKey = proto.has.call(target, value);\n if (!hadKey) {\n target.add(value);\n trigger(target, \"add\", value, value);\n }\n return this;\n}\nfunction set(key, value) {\n value = toRaw(value);\n const target = toRaw(this);\n const { has: has2, get: get2 } = getProto(target);\n let hadKey = has2.call(target, key);\n if (!hadKey) {\n key = toRaw(key);\n hadKey = has2.call(target, key);\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n checkIdentityKeys(target, has2, key);\n }\n const oldValue = get2.call(target, key);\n target.set(key, value);\n if (!hadKey) {\n trigger(target, \"add\", key, value);\n } else if (hasChanged(value, oldValue)) {\n trigger(target, \"set\", key, value, oldValue);\n }\n return this;\n}\nfunction deleteEntry(key) {\n const target = toRaw(this);\n const { has: has2, get: get2 } = getProto(target);\n let hadKey = has2.call(target, key);\n if (!hadKey) {\n key = toRaw(key);\n hadKey = has2.call(target, key);\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n checkIdentityKeys(target, has2, key);\n }\n const oldValue = get2 ? get2.call(target, key) : void 0;\n const result = target.delete(key);\n if (hadKey) {\n trigger(target, \"delete\", key, void 0, oldValue);\n }\n return result;\n}\nfunction clear() {\n const target = toRaw(this);\n const hadItems = target.size !== 0;\n const oldTarget = !!(process.env.NODE_ENV !== \"production\") ? isMap(target) ? new Map(target) : new Set(target) : void 0;\n const result = target.clear();\n if (hadItems) {\n trigger(target, \"clear\", void 0, void 0, oldTarget);\n }\n return result;\n}\nfunction createForEach(isReadonly, isShallow) {\n return function forEach(callback, thisArg) {\n const observed = this;\n const target = observed[\"__v_raw\"];\n const rawTarget = toRaw(target);\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\n !isReadonly && track(rawTarget, \"iterate\", ITERATE_KEY);\n return target.forEach((value, key) => {\n return callback.call(thisArg, wrap(value), wrap(key), observed);\n });\n };\n}\nfunction createIterableMethod(method, isReadonly, isShallow) {\n return function(...args) {\n const target = this[\"__v_raw\"];\n const rawTarget = toRaw(target);\n const targetIsMap = isMap(rawTarget);\n const isPair = method === \"entries\" || method === Symbol.iterator && targetIsMap;\n const isKeyOnly = method === \"keys\" && targetIsMap;\n const innerIterator = target[method](...args);\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\n !isReadonly && track(\n rawTarget,\n \"iterate\",\n isKeyOnly ? MAP_KEY_ITERATE_KEY : ITERATE_KEY\n );\n return {\n // iterator protocol\n next() {\n const { value, done } = innerIterator.next();\n return done ? { value, done } : {\n value: isPair ? [wrap(value[0]), wrap(value[1])] : wrap(value),\n done\n };\n },\n // iterable protocol\n [Symbol.iterator]() {\n return this;\n }\n };\n };\n}\nfunction createReadonlyMethod(type) {\n return function(...args) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n const key = args[0] ? `on key \"${args[0]}\" ` : ``;\n warn(\n `${capitalize(type)} operation ${key}failed: target is readonly.`,\n toRaw(this)\n );\n }\n return type === \"delete\" ? false : type === \"clear\" ? void 0 : this;\n };\n}\nfunction createInstrumentations() {\n const mutableInstrumentations2 = {\n get(key) {\n return get(this, key);\n },\n get size() {\n return size(this);\n },\n has,\n add,\n set,\n delete: deleteEntry,\n clear,\n forEach: createForEach(false, false)\n };\n const shallowInstrumentations2 = {\n get(key) {\n return get(this, key, false, true);\n },\n get size() {\n return size(this);\n },\n has,\n add,\n set,\n delete: deleteEntry,\n clear,\n forEach: createForEach(false, true)\n };\n const readonlyInstrumentations2 = {\n get(key) {\n return get(this, key, true);\n },\n get size() {\n return size(this, true);\n },\n has(key) {\n return has.call(this, key, true);\n },\n add: createReadonlyMethod(\"add\"),\n set: createReadonlyMethod(\"set\"),\n delete: createReadonlyMethod(\"delete\"),\n clear: createReadonlyMethod(\"clear\"),\n forEach: createForEach(true, false)\n };\n const shallowReadonlyInstrumentations2 = {\n get(key) {\n return get(this, key, true, true);\n },\n get size() {\n return size(this, true);\n },\n has(key) {\n return has.call(this, key, true);\n },\n add: createReadonlyMethod(\"add\"),\n set: createReadonlyMethod(\"set\"),\n delete: createReadonlyMethod(\"delete\"),\n clear: createReadonlyMethod(\"clear\"),\n forEach: createForEach(true, true)\n };\n const iteratorMethods = [\n \"keys\",\n \"values\",\n \"entries\",\n Symbol.iterator\n ];\n iteratorMethods.forEach((method) => {\n mutableInstrumentations2[method] = createIterableMethod(method, false, false);\n readonlyInstrumentations2[method] = createIterableMethod(method, true, false);\n shallowInstrumentations2[method] = createIterableMethod(method, false, true);\n shallowReadonlyInstrumentations2[method] = createIterableMethod(\n method,\n true,\n true\n );\n });\n return [\n mutableInstrumentations2,\n readonlyInstrumentations2,\n shallowInstrumentations2,\n shallowReadonlyInstrumentations2\n ];\n}\nconst [\n mutableInstrumentations,\n readonlyInstrumentations,\n shallowInstrumentations,\n shallowReadonlyInstrumentations\n] = /* @__PURE__ */ createInstrumentations();\nfunction createInstrumentationGetter(isReadonly, shallow) {\n const instrumentations = shallow ? isReadonly ? shallowReadonlyInstrumentations : shallowInstrumentations : isReadonly ? readonlyInstrumentations : mutableInstrumentations;\n return (target, key, receiver) => {\n if (key === \"__v_isReactive\") {\n return !isReadonly;\n } else if (key === \"__v_isReadonly\") {\n return isReadonly;\n } else if (key === \"__v_raw\") {\n return target;\n }\n return Reflect.get(\n hasOwn(instrumentations, key) && key in target ? instrumentations : target,\n key,\n receiver\n );\n };\n}\nconst mutableCollectionHandlers = {\n get: /* @__PURE__ */ createInstrumentationGetter(false, false)\n};\nconst shallowCollectionHandlers = {\n get: /* @__PURE__ */ createInstrumentationGetter(false, true)\n};\nconst readonlyCollectionHandlers = {\n get: /* @__PURE__ */ createInstrumentationGetter(true, false)\n};\nconst shallowReadonlyCollectionHandlers = {\n get: /* @__PURE__ */ createInstrumentationGetter(true, true)\n};\nfunction checkIdentityKeys(target, has2, key) {\n const rawKey = toRaw(key);\n if (rawKey !== key && has2.call(target, rawKey)) {\n const type = toRawType(target);\n warn(\n `Reactive ${type} contains both the raw and reactive versions of the same object${type === `Map` ? ` as keys` : ``}, which can lead to inconsistencies. Avoid differentiating between the raw and reactive versions of an object and only use the reactive version if possible.`\n );\n }\n}\n\nconst reactiveMap = /* @__PURE__ */ new WeakMap();\nconst shallowReactiveMap = /* @__PURE__ */ new WeakMap();\nconst readonlyMap = /* @__PURE__ */ new WeakMap();\nconst shallowReadonlyMap = /* @__PURE__ */ new WeakMap();\nfunction targetTypeMap(rawType) {\n switch (rawType) {\n case \"Object\":\n case \"Array\":\n return 1 /* COMMON */;\n case \"Map\":\n case \"Set\":\n case \"WeakMap\":\n case \"WeakSet\":\n return 2 /* COLLECTION */;\n default:\n return 0 /* INVALID */;\n }\n}\nfunction getTargetType(value) {\n return value[\"__v_skip\"] || !Object.isExtensible(value) ? 0 /* INVALID */ : targetTypeMap(toRawType(value));\n}\nfunction reactive(target) {\n if (isReadonly(target)) {\n return target;\n }\n return createReactiveObject(\n target,\n false,\n mutableHandlers,\n mutableCollectionHandlers,\n reactiveMap\n );\n}\nfunction shallowReactive(target) {\n return createReactiveObject(\n target,\n false,\n shallowReactiveHandlers,\n shallowCollectionHandlers,\n shallowReactiveMap\n );\n}\nfunction readonly(target) {\n return createReactiveObject(\n target,\n true,\n readonlyHandlers,\n readonlyCollectionHandlers,\n readonlyMap\n );\n}\nfunction shallowReadonly(target) {\n return createReactiveObject(\n target,\n true,\n shallowReadonlyHandlers,\n shallowReadonlyCollectionHandlers,\n shallowReadonlyMap\n );\n}\nfunction createReactiveObject(target, isReadonly2, baseHandlers, collectionHandlers, proxyMap) {\n if (!isObject(target)) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`value cannot be made reactive: ${String(target)}`);\n }\n return target;\n }\n if (target[\"__v_raw\"] && !(isReadonly2 && target[\"__v_isReactive\"])) {\n return target;\n }\n const existingProxy = proxyMap.get(target);\n if (existingProxy) {\n return existingProxy;\n }\n const targetType = getTargetType(target);\n if (targetType === 0 /* INVALID */) {\n return target;\n }\n const proxy = new Proxy(\n target,\n targetType === 2 /* COLLECTION */ ? collectionHandlers : baseHandlers\n );\n proxyMap.set(target, proxy);\n return proxy;\n}\nfunction isReactive(value) {\n if (isReadonly(value)) {\n return isReactive(value[\"__v_raw\"]);\n }\n return !!(value && value[\"__v_isReactive\"]);\n}\nfunction isReadonly(value) {\n return !!(value && value[\"__v_isReadonly\"]);\n}\nfunction isShallow(value) {\n return !!(value && value[\"__v_isShallow\"]);\n}\nfunction isProxy(value) {\n return value ? !!value[\"__v_raw\"] : false;\n}\nfunction toRaw(observed) {\n const raw = observed && observed[\"__v_raw\"];\n return raw ? toRaw(raw) : observed;\n}\nfunction markRaw(value) {\n if (Object.isExtensible(value)) {\n def(value, \"__v_skip\", true);\n }\n return value;\n}\nconst toReactive = (value) => isObject(value) ? reactive(value) : value;\nconst toReadonly = (value) => isObject(value) ? readonly(value) : value;\n\nconst COMPUTED_SIDE_EFFECT_WARN = `Computed is still dirty after getter evaluation, likely because a computed is mutating its own dependency in its getter. State mutations in computed getters should be avoided. Check the docs for more details: https://vuejs.org/guide/essentials/computed.html#getters-should-be-side-effect-free`;\nclass ComputedRefImpl {\n constructor(getter, _setter, isReadonly, isSSR) {\n this.getter = getter;\n this._setter = _setter;\n this.dep = void 0;\n this.__v_isRef = true;\n this[\"__v_isReadonly\"] = false;\n this.effect = new ReactiveEffect(\n () => getter(this._value),\n () => triggerRefValue(\n this,\n this.effect._dirtyLevel === 2 ? 2 : 3\n )\n );\n this.effect.computed = this;\n this.effect.active = this._cacheable = !isSSR;\n this[\"__v_isReadonly\"] = isReadonly;\n }\n get value() {\n const self = toRaw(this);\n if ((!self._cacheable || self.effect.dirty) && hasChanged(self._value, self._value = self.effect.run())) {\n triggerRefValue(self, 4);\n }\n trackRefValue(self);\n if (self.effect._dirtyLevel >= 2) {\n if (!!(process.env.NODE_ENV !== \"production\") && this._warnRecursive) {\n warn(COMPUTED_SIDE_EFFECT_WARN, `\n\ngetter: `, this.getter);\n }\n triggerRefValue(self, 2);\n }\n return self._value;\n }\n set value(newValue) {\n this._setter(newValue);\n }\n // #region polyfill _dirty for backward compatibility third party code for Vue <= 3.3.x\n get _dirty() {\n return this.effect.dirty;\n }\n set _dirty(v) {\n this.effect.dirty = v;\n }\n // #endregion\n}\nfunction computed(getterOrOptions, debugOptions, isSSR = false) {\n let getter;\n let setter;\n const onlyGetter = isFunction(getterOrOptions);\n if (onlyGetter) {\n getter = getterOrOptions;\n setter = !!(process.env.NODE_ENV !== \"production\") ? () => {\n warn(\"Write operation failed: computed value is readonly\");\n } : NOOP;\n } else {\n getter = getterOrOptions.get;\n setter = getterOrOptions.set;\n }\n const cRef = new ComputedRefImpl(getter, setter, onlyGetter || !setter, isSSR);\n if (!!(process.env.NODE_ENV !== \"production\") && debugOptions && !isSSR) {\n cRef.effect.onTrack = debugOptions.onTrack;\n cRef.effect.onTrigger = debugOptions.onTrigger;\n }\n return cRef;\n}\n\nfunction trackRefValue(ref2) {\n var _a;\n if (shouldTrack && activeEffect) {\n ref2 = toRaw(ref2);\n trackEffect(\n activeEffect,\n (_a = ref2.dep) != null ? _a : ref2.dep = createDep(\n () => ref2.dep = void 0,\n ref2 instanceof ComputedRefImpl ? ref2 : void 0\n ),\n !!(process.env.NODE_ENV !== \"production\") ? {\n target: ref2,\n type: \"get\",\n key: \"value\"\n } : void 0\n );\n }\n}\nfunction triggerRefValue(ref2, dirtyLevel = 4, newVal) {\n ref2 = toRaw(ref2);\n const dep = ref2.dep;\n if (dep) {\n triggerEffects(\n dep,\n dirtyLevel,\n !!(process.env.NODE_ENV !== \"production\") ? {\n target: ref2,\n type: \"set\",\n key: \"value\",\n newValue: newVal\n } : void 0\n );\n }\n}\nfunction isRef(r) {\n return !!(r && r.__v_isRef === true);\n}\nfunction ref(value) {\n return createRef(value, false);\n}\nfunction shallowRef(value) {\n return createRef(value, true);\n}\nfunction createRef(rawValue, shallow) {\n if (isRef(rawValue)) {\n return rawValue;\n }\n return new RefImpl(rawValue, shallow);\n}\nclass RefImpl {\n constructor(value, __v_isShallow) {\n this.__v_isShallow = __v_isShallow;\n this.dep = void 0;\n this.__v_isRef = true;\n this._rawValue = __v_isShallow ? value : toRaw(value);\n this._value = __v_isShallow ? value : toReactive(value);\n }\n get value() {\n trackRefValue(this);\n return this._value;\n }\n set value(newVal) {\n const useDirectValue = this.__v_isShallow || isShallow(newVal) || isReadonly(newVal);\n newVal = useDirectValue ? newVal : toRaw(newVal);\n if (hasChanged(newVal, this._rawValue)) {\n this._rawValue = newVal;\n this._value = useDirectValue ? newVal : toReactive(newVal);\n triggerRefValue(this, 4, newVal);\n }\n }\n}\nfunction triggerRef(ref2) {\n triggerRefValue(ref2, 4, !!(process.env.NODE_ENV !== \"production\") ? ref2.value : void 0);\n}\nfunction unref(ref2) {\n return isRef(ref2) ? ref2.value : ref2;\n}\nfunction toValue(source) {\n return isFunction(source) ? source() : unref(source);\n}\nconst shallowUnwrapHandlers = {\n get: (target, key, receiver) => unref(Reflect.get(target, key, receiver)),\n set: (target, key, value, receiver) => {\n const oldValue = target[key];\n if (isRef(oldValue) && !isRef(value)) {\n oldValue.value = value;\n return true;\n } else {\n return Reflect.set(target, key, value, receiver);\n }\n }\n};\nfunction proxyRefs(objectWithRefs) {\n return isReactive(objectWithRefs) ? objectWithRefs : new Proxy(objectWithRefs, shallowUnwrapHandlers);\n}\nclass CustomRefImpl {\n constructor(factory) {\n this.dep = void 0;\n this.__v_isRef = true;\n const { get, set } = factory(\n () => trackRefValue(this),\n () => triggerRefValue(this)\n );\n this._get = get;\n this._set = set;\n }\n get value() {\n return this._get();\n }\n set value(newVal) {\n this._set(newVal);\n }\n}\nfunction customRef(factory) {\n return new CustomRefImpl(factory);\n}\nfunction toRefs(object) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isProxy(object)) {\n warn(`toRefs() expects a reactive object but received a plain one.`);\n }\n const ret = isArray(object) ? new Array(object.length) : {};\n for (const key in object) {\n ret[key] = propertyToRef(object, key);\n }\n return ret;\n}\nclass ObjectRefImpl {\n constructor(_object, _key, _defaultValue) {\n this._object = _object;\n this._key = _key;\n this._defaultValue = _defaultValue;\n this.__v_isRef = true;\n }\n get value() {\n const val = this._object[this._key];\n return val === void 0 ? this._defaultValue : val;\n }\n set value(newVal) {\n this._object[this._key] = newVal;\n }\n get dep() {\n return getDepFromReactive(toRaw(this._object), this._key);\n }\n}\nclass GetterRefImpl {\n constructor(_getter) {\n this._getter = _getter;\n this.__v_isRef = true;\n this.__v_isReadonly = true;\n }\n get value() {\n return this._getter();\n }\n}\nfunction toRef(source, key, defaultValue) {\n if (isRef(source)) {\n return source;\n } else if (isFunction(source)) {\n return new GetterRefImpl(source);\n } else if (isObject(source) && arguments.length > 1) {\n return propertyToRef(source, key, defaultValue);\n } else {\n return ref(source);\n }\n}\nfunction propertyToRef(source, key, defaultValue) {\n const val = source[key];\n return isRef(val) ? val : new ObjectRefImpl(source, key, defaultValue);\n}\n\nconst deferredComputed = computed;\n\nconst TrackOpTypes = {\n \"GET\": \"get\",\n \"HAS\": \"has\",\n \"ITERATE\": \"iterate\"\n};\nconst TriggerOpTypes = {\n \"SET\": \"set\",\n \"ADD\": \"add\",\n \"DELETE\": \"delete\",\n \"CLEAR\": \"clear\"\n};\nconst ReactiveFlags = {\n \"SKIP\": \"__v_skip\",\n \"IS_REACTIVE\": \"__v_isReactive\",\n \"IS_READONLY\": \"__v_isReadonly\",\n \"IS_SHALLOW\": \"__v_isShallow\",\n \"RAW\": \"__v_raw\"\n};\n\nexport { EffectScope, ITERATE_KEY, ReactiveEffect, ReactiveFlags, TrackOpTypes, TriggerOpTypes, computed, customRef, deferredComputed, effect, effectScope, enableTracking, getCurrentScope, isProxy, isReactive, isReadonly, isRef, isShallow, markRaw, onScopeDispose, pauseScheduling, pauseTracking, proxyRefs, reactive, readonly, ref, resetScheduling, resetTracking, shallowReactive, shallowReadonly, shallowRef, stop, toRaw, toRef, toRefs, toValue, track, trigger, triggerRef, unref };\n","/**\n* @vue/runtime-core v3.4.26\n* (c) 2018-present Yuxi (Evan) You and Vue contributors\n* @license MIT\n**/\nimport { pauseTracking, resetTracking, isRef, toRaw, shallowReadonly, isShallow, isReactive, ReactiveEffect, getCurrentScope, ref, track, reactive, shallowReactive, trigger, isProxy, proxyRefs, markRaw, EffectScope, computed as computed$1, customRef, isReadonly } from '@vue/reactivity';\nexport { EffectScope, ReactiveEffect, TrackOpTypes, TriggerOpTypes, customRef, effect, effectScope, getCurrentScope, isProxy, isReactive, isReadonly, isRef, isShallow, markRaw, onScopeDispose, proxyRefs, reactive, readonly, ref, shallowReactive, shallowReadonly, shallowRef, stop, toRaw, toRef, toRefs, toValue, triggerRef, unref } from '@vue/reactivity';\nimport { isString, isFunction, isPromise, isArray, NOOP, getGlobalThis, extend, EMPTY_OBJ, toHandlerKey, looseToNumber, hyphenate, camelize, isObject, isOn, hasOwn, isModelListener, capitalize, toNumber, hasChanged, remove, isSet, isMap, isPlainObject, isBuiltInDirective, invokeArrayFns, isRegExp, isGloballyAllowed, NO, isReservedProp, EMPTY_ARR, toRawType, makeMap, def, normalizeClass, stringifyStyle, normalizeStyle, isKnownSvgAttr, isBooleanAttr, isKnownHtmlAttr, includeBooleanAttr, isRenderableAttrValue } from '@vue/shared';\nexport { camelize, capitalize, normalizeClass, normalizeProps, normalizeStyle, toDisplayString, toHandlerKey } from '@vue/shared';\n\nconst stack = [];\nfunction pushWarningContext(vnode) {\n stack.push(vnode);\n}\nfunction popWarningContext() {\n stack.pop();\n}\nfunction warn$1(msg, ...args) {\n pauseTracking();\n const instance = stack.length ? stack[stack.length - 1].component : null;\n const appWarnHandler = instance && instance.appContext.config.warnHandler;\n const trace = getComponentTrace();\n if (appWarnHandler) {\n callWithErrorHandling(\n appWarnHandler,\n instance,\n 11,\n [\n msg + args.map((a) => {\n var _a, _b;\n return (_b = (_a = a.toString) == null ? void 0 : _a.call(a)) != null ? _b : JSON.stringify(a);\n }).join(\"\"),\n instance && instance.proxy,\n trace.map(\n ({ vnode }) => `at <${formatComponentName(instance, vnode.type)}>`\n ).join(\"\\n\"),\n trace\n ]\n );\n } else {\n const warnArgs = [`[Vue warn]: ${msg}`, ...args];\n if (trace.length && // avoid spamming console during tests\n true) {\n warnArgs.push(`\n`, ...formatTrace(trace));\n }\n console.warn(...warnArgs);\n }\n resetTracking();\n}\nfunction getComponentTrace() {\n let currentVNode = stack[stack.length - 1];\n if (!currentVNode) {\n return [];\n }\n const normalizedStack = [];\n while (currentVNode) {\n const last = normalizedStack[0];\n if (last && last.vnode === currentVNode) {\n last.recurseCount++;\n } else {\n normalizedStack.push({\n vnode: currentVNode,\n recurseCount: 0\n });\n }\n const parentInstance = currentVNode.component && currentVNode.component.parent;\n currentVNode = parentInstance && parentInstance.vnode;\n }\n return normalizedStack;\n}\nfunction formatTrace(trace) {\n const logs = [];\n trace.forEach((entry, i) => {\n logs.push(...i === 0 ? [] : [`\n`], ...formatTraceEntry(entry));\n });\n return logs;\n}\nfunction formatTraceEntry({ vnode, recurseCount }) {\n const postfix = recurseCount > 0 ? `... (${recurseCount} recursive calls)` : ``;\n const isRoot = vnode.component ? vnode.component.parent == null : false;\n const open = ` at <${formatComponentName(\n vnode.component,\n vnode.type,\n isRoot\n )}`;\n const close = `>` + postfix;\n return vnode.props ? [open, ...formatProps(vnode.props), close] : [open + close];\n}\nfunction formatProps(props) {\n const res = [];\n const keys = Object.keys(props);\n keys.slice(0, 3).forEach((key) => {\n res.push(...formatProp(key, props[key]));\n });\n if (keys.length > 3) {\n res.push(` ...`);\n }\n return res;\n}\nfunction formatProp(key, value, raw) {\n if (isString(value)) {\n value = JSON.stringify(value);\n return raw ? value : [`${key}=${value}`];\n } else if (typeof value === \"number\" || typeof value === \"boolean\" || value == null) {\n return raw ? value : [`${key}=${value}`];\n } else if (isRef(value)) {\n value = formatProp(key, toRaw(value.value), true);\n return raw ? value : [`${key}=Ref<`, value, `>`];\n } else if (isFunction(value)) {\n return [`${key}=fn${value.name ? `<${value.name}>` : ``}`];\n } else {\n value = toRaw(value);\n return raw ? value : [`${key}=`, value];\n }\n}\nfunction assertNumber(val, type) {\n if (!!!(process.env.NODE_ENV !== \"production\"))\n return;\n if (val === void 0) {\n return;\n } else if (typeof val !== \"number\") {\n warn$1(`${type} is not a valid number - got ${JSON.stringify(val)}.`);\n } else if (isNaN(val)) {\n warn$1(`${type} is NaN - the duration expression might be incorrect.`);\n }\n}\n\nconst ErrorCodes = {\n \"SETUP_FUNCTION\": 0,\n \"0\": \"SETUP_FUNCTION\",\n \"RENDER_FUNCTION\": 1,\n \"1\": \"RENDER_FUNCTION\",\n \"WATCH_GETTER\": 2,\n \"2\": \"WATCH_GETTER\",\n \"WATCH_CALLBACK\": 3,\n \"3\": \"WATCH_CALLBACK\",\n \"WATCH_CLEANUP\": 4,\n \"4\": \"WATCH_CLEANUP\",\n \"NATIVE_EVENT_HANDLER\": 5,\n \"5\": \"NATIVE_EVENT_HANDLER\",\n \"COMPONENT_EVENT_HANDLER\": 6,\n \"6\": \"COMPONENT_EVENT_HANDLER\",\n \"VNODE_HOOK\": 7,\n \"7\": \"VNODE_HOOK\",\n \"DIRECTIVE_HOOK\": 8,\n \"8\": \"DIRECTIVE_HOOK\",\n \"TRANSITION_HOOK\": 9,\n \"9\": \"TRANSITION_HOOK\",\n \"APP_ERROR_HANDLER\": 10,\n \"10\": \"APP_ERROR_HANDLER\",\n \"APP_WARN_HANDLER\": 11,\n \"11\": \"APP_WARN_HANDLER\",\n \"FUNCTION_REF\": 12,\n \"12\": \"FUNCTION_REF\",\n \"ASYNC_COMPONENT_LOADER\": 13,\n \"13\": \"ASYNC_COMPONENT_LOADER\",\n \"SCHEDULER\": 14,\n \"14\": \"SCHEDULER\"\n};\nconst ErrorTypeStrings$1 = {\n [\"sp\"]: \"serverPrefetch hook\",\n [\"bc\"]: \"beforeCreate hook\",\n [\"c\"]: \"created hook\",\n [\"bm\"]: \"beforeMount hook\",\n [\"m\"]: \"mounted hook\",\n [\"bu\"]: \"beforeUpdate hook\",\n [\"u\"]: \"updated\",\n [\"bum\"]: \"beforeUnmount hook\",\n [\"um\"]: \"unmounted hook\",\n [\"a\"]: \"activated hook\",\n [\"da\"]: \"deactivated hook\",\n [\"ec\"]: \"errorCaptured hook\",\n [\"rtc\"]: \"renderTracked hook\",\n [\"rtg\"]: \"renderTriggered hook\",\n [0]: \"setup function\",\n [1]: \"render function\",\n [2]: \"watcher getter\",\n [3]: \"watcher callback\",\n [4]: \"watcher cleanup function\",\n [5]: \"native event handler\",\n [6]: \"component event handler\",\n [7]: \"vnode hook\",\n [8]: \"directive hook\",\n [9]: \"transition hook\",\n [10]: \"app errorHandler\",\n [11]: \"app warnHandler\",\n [12]: \"ref function\",\n [13]: \"async component loader\",\n [14]: \"scheduler flush. This is likely a Vue internals bug. Please open an issue at https://github.com/vuejs/core .\"\n};\nfunction callWithErrorHandling(fn, instance, type, args) {\n try {\n return args ? fn(...args) : fn();\n } catch (err) {\n handleError(err, instance, type);\n }\n}\nfunction callWithAsyncErrorHandling(fn, instance, type, args) {\n if (isFunction(fn)) {\n const res = callWithErrorHandling(fn, instance, type, args);\n if (res && isPromise(res)) {\n res.catch((err) => {\n handleError(err, instance, type);\n });\n }\n return res;\n }\n if (isArray(fn)) {\n const values = [];\n for (let i = 0; i < fn.length; i++) {\n values.push(callWithAsyncErrorHandling(fn[i], instance, type, args));\n }\n return values;\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn$1(\n `Invalid value type passed to callWithAsyncErrorHandling(): ${typeof fn}`\n );\n }\n}\nfunction handleError(err, instance, type, throwInDev = true) {\n const contextVNode = instance ? instance.vnode : null;\n if (instance) {\n let cur = instance.parent;\n const exposedInstance = instance.proxy;\n const errorInfo = !!(process.env.NODE_ENV !== \"production\") ? ErrorTypeStrings$1[type] : `https://vuejs.org/error-reference/#runtime-${type}`;\n while (cur) {\n const errorCapturedHooks = cur.ec;\n if (errorCapturedHooks) {\n for (let i = 0; i < errorCapturedHooks.length; i++) {\n if (errorCapturedHooks[i](err, exposedInstance, errorInfo) === false) {\n return;\n }\n }\n }\n cur = cur.parent;\n }\n const appErrorHandler = instance.appContext.config.errorHandler;\n if (appErrorHandler) {\n pauseTracking();\n callWithErrorHandling(\n appErrorHandler,\n null,\n 10,\n [err, exposedInstance, errorInfo]\n );\n resetTracking();\n return;\n }\n }\n logError(err, type, contextVNode, throwInDev);\n}\nfunction logError(err, type, contextVNode, throwInDev = true) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n const info = ErrorTypeStrings$1[type];\n if (contextVNode) {\n pushWarningContext(contextVNode);\n }\n warn$1(`Unhandled error${info ? ` during execution of ${info}` : ``}`);\n if (contextVNode) {\n popWarningContext();\n }\n if (throwInDev) {\n throw err;\n } else {\n console.error(err);\n }\n } else {\n console.error(err);\n }\n}\n\nlet isFlushing = false;\nlet isFlushPending = false;\nconst queue = [];\nlet flushIndex = 0;\nconst pendingPostFlushCbs = [];\nlet activePostFlushCbs = null;\nlet postFlushIndex = 0;\nconst resolvedPromise = /* @__PURE__ */ Promise.resolve();\nlet currentFlushPromise = null;\nconst RECURSION_LIMIT = 100;\nfunction nextTick(fn) {\n const p = currentFlushPromise || resolvedPromise;\n return fn ? p.then(this ? fn.bind(this) : fn) : p;\n}\nfunction findInsertionIndex(id) {\n let start = flushIndex + 1;\n let end = queue.length;\n while (start < end) {\n const middle = start + end >>> 1;\n const middleJob = queue[middle];\n const middleJobId = getId(middleJob);\n if (middleJobId < id || middleJobId === id && middleJob.pre) {\n start = middle + 1;\n } else {\n end = middle;\n }\n }\n return start;\n}\nfunction queueJob(job) {\n if (!queue.length || !queue.includes(\n job,\n isFlushing && job.allowRecurse ? flushIndex + 1 : flushIndex\n )) {\n if (job.id == null) {\n queue.push(job);\n } else {\n queue.splice(findInsertionIndex(job.id), 0, job);\n }\n queueFlush();\n }\n}\nfunction queueFlush() {\n if (!isFlushing && !isFlushPending) {\n isFlushPending = true;\n currentFlushPromise = resolvedPromise.then(flushJobs);\n }\n}\nfunction invalidateJob(job) {\n const i = queue.indexOf(job);\n if (i > flushIndex) {\n queue.splice(i, 1);\n }\n}\nfunction queuePostFlushCb(cb) {\n if (!isArray(cb)) {\n if (!activePostFlushCbs || !activePostFlushCbs.includes(\n cb,\n cb.allowRecurse ? postFlushIndex + 1 : postFlushIndex\n )) {\n pendingPostFlushCbs.push(cb);\n }\n } else {\n pendingPostFlushCbs.push(...cb);\n }\n queueFlush();\n}\nfunction flushPreFlushCbs(instance, seen, i = isFlushing ? flushIndex + 1 : 0) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n seen = seen || /* @__PURE__ */ new Map();\n }\n for (; i < queue.length; i++) {\n const cb = queue[i];\n if (cb && cb.pre) {\n if (instance && cb.id !== instance.uid) {\n continue;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && checkRecursiveUpdates(seen, cb)) {\n continue;\n }\n queue.splice(i, 1);\n i--;\n cb();\n }\n }\n}\nfunction flushPostFlushCbs(seen) {\n if (pendingPostFlushCbs.length) {\n const deduped = [...new Set(pendingPostFlushCbs)].sort(\n (a, b) => getId(a) - getId(b)\n );\n pendingPostFlushCbs.length = 0;\n if (activePostFlushCbs) {\n activePostFlushCbs.push(...deduped);\n return;\n }\n activePostFlushCbs = deduped;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n seen = seen || /* @__PURE__ */ new Map();\n }\n for (postFlushIndex = 0; postFlushIndex < activePostFlushCbs.length; postFlushIndex++) {\n if (!!(process.env.NODE_ENV !== \"production\") && checkRecursiveUpdates(seen, activePostFlushCbs[postFlushIndex])) {\n continue;\n }\n activePostFlushCbs[postFlushIndex]();\n }\n activePostFlushCbs = null;\n postFlushIndex = 0;\n }\n}\nconst getId = (job) => job.id == null ? Infinity : job.id;\nconst comparator = (a, b) => {\n const diff = getId(a) - getId(b);\n if (diff === 0) {\n if (a.pre && !b.pre)\n return -1;\n if (b.pre && !a.pre)\n return 1;\n }\n return diff;\n};\nfunction flushJobs(seen) {\n isFlushPending = false;\n isFlushing = true;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n seen = seen || /* @__PURE__ */ new Map();\n }\n queue.sort(comparator);\n const check = !!(process.env.NODE_ENV !== \"production\") ? (job) => checkRecursiveUpdates(seen, job) : NOOP;\n try {\n for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {\n const job = queue[flushIndex];\n if (job && job.active !== false) {\n if (!!(process.env.NODE_ENV !== \"production\") && check(job)) {\n continue;\n }\n callWithErrorHandling(job, null, 14);\n }\n }\n } finally {\n flushIndex = 0;\n queue.length = 0;\n flushPostFlushCbs(seen);\n isFlushing = false;\n currentFlushPromise = null;\n if (queue.length || pendingPostFlushCbs.length) {\n flushJobs(seen);\n }\n }\n}\nfunction checkRecursiveUpdates(seen, fn) {\n if (!seen.has(fn)) {\n seen.set(fn, 1);\n } else {\n const count = seen.get(fn);\n if (count > RECURSION_LIMIT) {\n const instance = fn.ownerInstance;\n const componentName = instance && getComponentName(instance.type);\n handleError(\n `Maximum recursive updates exceeded${componentName ? ` in component <${componentName}>` : ``}. This means you have a reactive effect that is mutating its own dependencies and thus recursively triggering itself. Possible sources include component template, render function, updated hook or watcher source function.`,\n null,\n 10\n );\n return true;\n } else {\n seen.set(fn, count + 1);\n }\n }\n}\n\nlet isHmrUpdating = false;\nconst hmrDirtyComponents = /* @__PURE__ */ new Set();\nif (!!(process.env.NODE_ENV !== \"production\")) {\n getGlobalThis().__VUE_HMR_RUNTIME__ = {\n createRecord: tryWrap(createRecord),\n rerender: tryWrap(rerender),\n reload: tryWrap(reload)\n };\n}\nconst map = /* @__PURE__ */ new Map();\nfunction registerHMR(instance) {\n const id = instance.type.__hmrId;\n let record = map.get(id);\n if (!record) {\n createRecord(id, instance.type);\n record = map.get(id);\n }\n record.instances.add(instance);\n}\nfunction unregisterHMR(instance) {\n map.get(instance.type.__hmrId).instances.delete(instance);\n}\nfunction createRecord(id, initialDef) {\n if (map.has(id)) {\n return false;\n }\n map.set(id, {\n initialDef: normalizeClassComponent(initialDef),\n instances: /* @__PURE__ */ new Set()\n });\n return true;\n}\nfunction normalizeClassComponent(component) {\n return isClassComponent(component) ? component.__vccOpts : component;\n}\nfunction rerender(id, newRender) {\n const record = map.get(id);\n if (!record) {\n return;\n }\n record.initialDef.render = newRender;\n [...record.instances].forEach((instance) => {\n if (newRender) {\n instance.render = newRender;\n normalizeClassComponent(instance.type).render = newRender;\n }\n instance.renderCache = [];\n isHmrUpdating = true;\n instance.effect.dirty = true;\n instance.update();\n isHmrUpdating = false;\n });\n}\nfunction reload(id, newComp) {\n const record = map.get(id);\n if (!record)\n return;\n newComp = normalizeClassComponent(newComp);\n updateComponentDef(record.initialDef, newComp);\n const instances = [...record.instances];\n for (const instance of instances) {\n const oldComp = normalizeClassComponent(instance.type);\n if (!hmrDirtyComponents.has(oldComp)) {\n if (oldComp !== record.initialDef) {\n updateComponentDef(oldComp, newComp);\n }\n hmrDirtyComponents.add(oldComp);\n }\n instance.appContext.propsCache.delete(instance.type);\n instance.appContext.emitsCache.delete(instance.type);\n instance.appContext.optionsCache.delete(instance.type);\n if (instance.ceReload) {\n hmrDirtyComponents.add(oldComp);\n instance.ceReload(newComp.styles);\n hmrDirtyComponents.delete(oldComp);\n } else if (instance.parent) {\n instance.parent.effect.dirty = true;\n queueJob(instance.parent.update);\n } else if (instance.appContext.reload) {\n instance.appContext.reload();\n } else if (typeof window !== \"undefined\") {\n window.location.reload();\n } else {\n console.warn(\n \"[HMR] Root or manually mounted instance modified. Full reload required.\"\n );\n }\n }\n queuePostFlushCb(() => {\n for (const instance of instances) {\n hmrDirtyComponents.delete(\n normalizeClassComponent(instance.type)\n );\n }\n });\n}\nfunction updateComponentDef(oldComp, newComp) {\n extend(oldComp, newComp);\n for (const key in oldComp) {\n if (key !== \"__file\" && !(key in newComp)) {\n delete oldComp[key];\n }\n }\n}\nfunction tryWrap(fn) {\n return (id, arg) => {\n try {\n return fn(id, arg);\n } catch (e) {\n console.error(e);\n console.warn(\n `[HMR] Something went wrong during Vue component hot-reload. Full reload required.`\n );\n }\n };\n}\n\nlet devtools$1;\nlet buffer = [];\nlet devtoolsNotInstalled = false;\nfunction emit$1(event, ...args) {\n if (devtools$1) {\n devtools$1.emit(event, ...args);\n } else if (!devtoolsNotInstalled) {\n buffer.push({ event, args });\n }\n}\nfunction setDevtoolsHook$1(hook, target) {\n var _a, _b;\n devtools$1 = hook;\n if (devtools$1) {\n devtools$1.enabled = true;\n buffer.forEach(({ event, args }) => devtools$1.emit(event, ...args));\n buffer = [];\n } else if (\n // handle late devtools injection - only do this if we are in an actual\n // browser environment to avoid the timer handle stalling test runner exit\n // (#4815)\n typeof window !== \"undefined\" && // some envs mock window but not fully\n window.HTMLElement && // also exclude jsdom\n !((_b = (_a = window.navigator) == null ? void 0 : _a.userAgent) == null ? void 0 : _b.includes(\"jsdom\"))\n ) {\n const replay = target.__VUE_DEVTOOLS_HOOK_REPLAY__ = target.__VUE_DEVTOOLS_HOOK_REPLAY__ || [];\n replay.push((newHook) => {\n setDevtoolsHook$1(newHook, target);\n });\n setTimeout(() => {\n if (!devtools$1) {\n target.__VUE_DEVTOOLS_HOOK_REPLAY__ = null;\n devtoolsNotInstalled = true;\n buffer = [];\n }\n }, 3e3);\n } else {\n devtoolsNotInstalled = true;\n buffer = [];\n }\n}\nfunction devtoolsInitApp(app, version) {\n emit$1(\"app:init\" /* APP_INIT */, app, version, {\n Fragment,\n Text,\n Comment,\n Static\n });\n}\nfunction devtoolsUnmountApp(app) {\n emit$1(\"app:unmount\" /* APP_UNMOUNT */, app);\n}\nconst devtoolsComponentAdded = /* @__PURE__ */ createDevtoolsComponentHook(\n \"component:added\" /* COMPONENT_ADDED */\n);\nconst devtoolsComponentUpdated = /* @__PURE__ */ createDevtoolsComponentHook(\"component:updated\" /* COMPONENT_UPDATED */);\nconst _devtoolsComponentRemoved = /* @__PURE__ */ createDevtoolsComponentHook(\n \"component:removed\" /* COMPONENT_REMOVED */\n);\nconst devtoolsComponentRemoved = (component) => {\n if (devtools$1 && typeof devtools$1.cleanupBuffer === \"function\" && // remove the component if it wasn't buffered\n !devtools$1.cleanupBuffer(component)) {\n _devtoolsComponentRemoved(component);\n }\n};\n/*! #__NO_SIDE_EFFECTS__ */\n// @__NO_SIDE_EFFECTS__\nfunction createDevtoolsComponentHook(hook) {\n return (component) => {\n emit$1(\n hook,\n component.appContext.app,\n component.uid,\n component.parent ? component.parent.uid : void 0,\n component\n );\n };\n}\nconst devtoolsPerfStart = /* @__PURE__ */ createDevtoolsPerformanceHook(\n \"perf:start\" /* PERFORMANCE_START */\n);\nconst devtoolsPerfEnd = /* @__PURE__ */ createDevtoolsPerformanceHook(\n \"perf:end\" /* PERFORMANCE_END */\n);\nfunction createDevtoolsPerformanceHook(hook) {\n return (component, type, time) => {\n emit$1(hook, component.appContext.app, component.uid, component, type, time);\n };\n}\nfunction devtoolsComponentEmit(component, event, params) {\n emit$1(\n \"component:emit\" /* COMPONENT_EMIT */,\n component.appContext.app,\n component,\n event,\n params\n );\n}\n\nfunction emit(instance, event, ...rawArgs) {\n if (instance.isUnmounted)\n return;\n const props = instance.vnode.props || EMPTY_OBJ;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n const {\n emitsOptions,\n propsOptions: [propsOptions]\n } = instance;\n if (emitsOptions) {\n if (!(event in emitsOptions) && true) {\n if (!propsOptions || !(toHandlerKey(event) in propsOptions)) {\n warn$1(\n `Component emitted event \"${event}\" but it is neither declared in the emits option nor as an \"${toHandlerKey(event)}\" prop.`\n );\n }\n } else {\n const validator = emitsOptions[event];\n if (isFunction(validator)) {\n const isValid = validator(...rawArgs);\n if (!isValid) {\n warn$1(\n `Invalid event arguments: event validation failed for event \"${event}\".`\n );\n }\n }\n }\n }\n }\n let args = rawArgs;\n const isModelListener = event.startsWith(\"update:\");\n const modelArg = isModelListener && event.slice(7);\n if (modelArg && modelArg in props) {\n const modifiersKey = `${modelArg === \"modelValue\" ? \"model\" : modelArg}Modifiers`;\n const { number, trim } = props[modifiersKey] || EMPTY_OBJ;\n if (trim) {\n args = rawArgs.map((a) => isString(a) ? a.trim() : a);\n }\n if (number) {\n args = rawArgs.map(looseToNumber);\n }\n }\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentEmit(instance, event, args);\n }\n if (!!(process.env.NODE_ENV !== \"production\")) {\n const lowerCaseEvent = event.toLowerCase();\n if (lowerCaseEvent !== event && props[toHandlerKey(lowerCaseEvent)]) {\n warn$1(\n `Event \"${lowerCaseEvent}\" is emitted in component ${formatComponentName(\n instance,\n instance.type\n )} but the handler is registered for \"${event}\". Note that HTML attributes are case-insensitive and you cannot use v-on to listen to camelCase events when using in-DOM templates. You should probably use \"${hyphenate(\n event\n )}\" instead of \"${event}\".`\n );\n }\n }\n let handlerName;\n let handler = props[handlerName = toHandlerKey(event)] || // also try camelCase event handler (#2249)\n props[handlerName = toHandlerKey(camelize(event))];\n if (!handler && isModelListener) {\n handler = props[handlerName = toHandlerKey(hyphenate(event))];\n }\n if (handler) {\n callWithAsyncErrorHandling(\n handler,\n instance,\n 6,\n args\n );\n }\n const onceHandler = props[handlerName + `Once`];\n if (onceHandler) {\n if (!instance.emitted) {\n instance.emitted = {};\n } else if (instance.emitted[handlerName]) {\n return;\n }\n instance.emitted[handlerName] = true;\n callWithAsyncErrorHandling(\n onceHandler,\n instance,\n 6,\n args\n );\n }\n}\nfunction normalizeEmitsOptions(comp, appContext, asMixin = false) {\n const cache = appContext.emitsCache;\n const cached = cache.get(comp);\n if (cached !== void 0) {\n return cached;\n }\n const raw = comp.emits;\n let normalized = {};\n let hasExtends = false;\n if (__VUE_OPTIONS_API__ && !isFunction(comp)) {\n const extendEmits = (raw2) => {\n const normalizedFromExtend = normalizeEmitsOptions(raw2, appContext, true);\n if (normalizedFromExtend) {\n hasExtends = true;\n extend(normalized, normalizedFromExtend);\n }\n };\n if (!asMixin && appContext.mixins.length) {\n appContext.mixins.forEach(extendEmits);\n }\n if (comp.extends) {\n extendEmits(comp.extends);\n }\n if (comp.mixins) {\n comp.mixins.forEach(extendEmits);\n }\n }\n if (!raw && !hasExtends) {\n if (isObject(comp)) {\n cache.set(comp, null);\n }\n return null;\n }\n if (isArray(raw)) {\n raw.forEach((key) => normalized[key] = null);\n } else {\n extend(normalized, raw);\n }\n if (isObject(comp)) {\n cache.set(comp, normalized);\n }\n return normalized;\n}\nfunction isEmitListener(options, key) {\n if (!options || !isOn(key)) {\n return false;\n }\n key = key.slice(2).replace(/Once$/, \"\");\n return hasOwn(options, key[0].toLowerCase() + key.slice(1)) || hasOwn(options, hyphenate(key)) || hasOwn(options, key);\n}\n\nlet currentRenderingInstance = null;\nlet currentScopeId = null;\nfunction setCurrentRenderingInstance(instance) {\n const prev = currentRenderingInstance;\n currentRenderingInstance = instance;\n currentScopeId = instance && instance.type.__scopeId || null;\n return prev;\n}\nfunction pushScopeId(id) {\n currentScopeId = id;\n}\nfunction popScopeId() {\n currentScopeId = null;\n}\nconst withScopeId = (_id) => withCtx;\nfunction withCtx(fn, ctx = currentRenderingInstance, isNonScopedSlot) {\n if (!ctx)\n return fn;\n if (fn._n) {\n return fn;\n }\n const renderFnWithContext = (...args) => {\n if (renderFnWithContext._d) {\n setBlockTracking(-1);\n }\n const prevInstance = setCurrentRenderingInstance(ctx);\n let res;\n try {\n res = fn(...args);\n } finally {\n setCurrentRenderingInstance(prevInstance);\n if (renderFnWithContext._d) {\n setBlockTracking(1);\n }\n }\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentUpdated(ctx);\n }\n return res;\n };\n renderFnWithContext._n = true;\n renderFnWithContext._c = true;\n renderFnWithContext._d = true;\n return renderFnWithContext;\n}\n\nlet accessedAttrs = false;\nfunction markAttrsAccessed() {\n accessedAttrs = true;\n}\nfunction renderComponentRoot(instance) {\n const {\n type: Component,\n vnode,\n proxy,\n withProxy,\n propsOptions: [propsOptions],\n slots,\n attrs,\n emit,\n render,\n renderCache,\n props,\n data,\n setupState,\n ctx,\n inheritAttrs\n } = instance;\n const prev = setCurrentRenderingInstance(instance);\n let result;\n let fallthroughAttrs;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n accessedAttrs = false;\n }\n try {\n if (vnode.shapeFlag & 4) {\n const proxyToUse = withProxy || proxy;\n const thisProxy = !!(process.env.NODE_ENV !== \"production\") && setupState.__isScriptSetup ? new Proxy(proxyToUse, {\n get(target, key, receiver) {\n warn$1(\n `Property '${String(\n key\n )}' was accessed via 'this'. Avoid using 'this' in templates.`\n );\n return Reflect.get(target, key, receiver);\n }\n }) : proxyToUse;\n result = normalizeVNode(\n render.call(\n thisProxy,\n proxyToUse,\n renderCache,\n !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(props) : props,\n setupState,\n data,\n ctx\n )\n );\n fallthroughAttrs = attrs;\n } else {\n const render2 = Component;\n if (!!(process.env.NODE_ENV !== \"production\") && attrs === props) {\n markAttrsAccessed();\n }\n result = normalizeVNode(\n render2.length > 1 ? render2(\n !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(props) : props,\n !!(process.env.NODE_ENV !== \"production\") ? {\n get attrs() {\n markAttrsAccessed();\n return shallowReadonly(attrs);\n },\n slots,\n emit\n } : { attrs, slots, emit }\n ) : render2(\n !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(props) : props,\n null\n )\n );\n fallthroughAttrs = Component.props ? attrs : getFunctionalFallthrough(attrs);\n }\n } catch (err) {\n blockStack.length = 0;\n handleError(err, instance, 1);\n result = createVNode(Comment);\n }\n let root = result;\n let setRoot = void 0;\n if (!!(process.env.NODE_ENV !== \"production\") && result.patchFlag > 0 && result.patchFlag & 2048) {\n [root, setRoot] = getChildRoot(result);\n }\n if (fallthroughAttrs && inheritAttrs !== false) {\n const keys = Object.keys(fallthroughAttrs);\n const { shapeFlag } = root;\n if (keys.length) {\n if (shapeFlag & (1 | 6)) {\n if (propsOptions && keys.some(isModelListener)) {\n fallthroughAttrs = filterModelListeners(\n fallthroughAttrs,\n propsOptions\n );\n }\n root = cloneVNode(root, fallthroughAttrs, false, true);\n } else if (!!(process.env.NODE_ENV !== \"production\") && !accessedAttrs && root.type !== Comment) {\n const allAttrs = Object.keys(attrs);\n const eventAttrs = [];\n const extraAttrs = [];\n for (let i = 0, l = allAttrs.length; i < l; i++) {\n const key = allAttrs[i];\n if (isOn(key)) {\n if (!isModelListener(key)) {\n eventAttrs.push(key[2].toLowerCase() + key.slice(3));\n }\n } else {\n extraAttrs.push(key);\n }\n }\n if (extraAttrs.length) {\n warn$1(\n `Extraneous non-props attributes (${extraAttrs.join(\", \")}) were passed to component but could not be automatically inherited because component renders fragment or text root nodes.`\n );\n }\n if (eventAttrs.length) {\n warn$1(\n `Extraneous non-emits event listeners (${eventAttrs.join(\", \")}) were passed to component but could not be automatically inherited because component renders fragment or text root nodes. If the listener is intended to be a component custom event listener only, declare it using the \"emits\" option.`\n );\n }\n }\n }\n }\n if (vnode.dirs) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isElementRoot(root)) {\n warn$1(\n `Runtime directive used on component with non-element root node. The directives will not function as intended.`\n );\n }\n root = cloneVNode(root, null, false, true);\n root.dirs = root.dirs ? root.dirs.concat(vnode.dirs) : vnode.dirs;\n }\n if (vnode.transition) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isElementRoot(root)) {\n warn$1(\n `Component inside renders non-element root node that cannot be animated.`\n );\n }\n root.transition = vnode.transition;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && setRoot) {\n setRoot(root);\n } else {\n result = root;\n }\n setCurrentRenderingInstance(prev);\n return result;\n}\nconst getChildRoot = (vnode) => {\n const rawChildren = vnode.children;\n const dynamicChildren = vnode.dynamicChildren;\n const childRoot = filterSingleRoot(rawChildren, false);\n if (!childRoot) {\n return [vnode, void 0];\n } else if (!!(process.env.NODE_ENV !== \"production\") && childRoot.patchFlag > 0 && childRoot.patchFlag & 2048) {\n return getChildRoot(childRoot);\n }\n const index = rawChildren.indexOf(childRoot);\n const dynamicIndex = dynamicChildren ? dynamicChildren.indexOf(childRoot) : -1;\n const setRoot = (updatedRoot) => {\n rawChildren[index] = updatedRoot;\n if (dynamicChildren) {\n if (dynamicIndex > -1) {\n dynamicChildren[dynamicIndex] = updatedRoot;\n } else if (updatedRoot.patchFlag > 0) {\n vnode.dynamicChildren = [...dynamicChildren, updatedRoot];\n }\n }\n };\n return [normalizeVNode(childRoot), setRoot];\n};\nfunction filterSingleRoot(children, recurse = true) {\n let singleRoot;\n for (let i = 0; i < children.length; i++) {\n const child = children[i];\n if (isVNode(child)) {\n if (child.type !== Comment || child.children === \"v-if\") {\n if (singleRoot) {\n return;\n } else {\n singleRoot = child;\n if (!!(process.env.NODE_ENV !== \"production\") && recurse && singleRoot.patchFlag > 0 && singleRoot.patchFlag & 2048) {\n return filterSingleRoot(singleRoot.children);\n }\n }\n }\n } else {\n return;\n }\n }\n return singleRoot;\n}\nconst getFunctionalFallthrough = (attrs) => {\n let res;\n for (const key in attrs) {\n if (key === \"class\" || key === \"style\" || isOn(key)) {\n (res || (res = {}))[key] = attrs[key];\n }\n }\n return res;\n};\nconst filterModelListeners = (attrs, props) => {\n const res = {};\n for (const key in attrs) {\n if (!isModelListener(key) || !(key.slice(9) in props)) {\n res[key] = attrs[key];\n }\n }\n return res;\n};\nconst isElementRoot = (vnode) => {\n return vnode.shapeFlag & (6 | 1) || vnode.type === Comment;\n};\nfunction shouldUpdateComponent(prevVNode, nextVNode, optimized) {\n const { props: prevProps, children: prevChildren, component } = prevVNode;\n const { props: nextProps, children: nextChildren, patchFlag } = nextVNode;\n const emits = component.emitsOptions;\n if (!!(process.env.NODE_ENV !== \"production\") && (prevChildren || nextChildren) && isHmrUpdating) {\n return true;\n }\n if (nextVNode.dirs || nextVNode.transition) {\n return true;\n }\n if (optimized && patchFlag >= 0) {\n if (patchFlag & 1024) {\n return true;\n }\n if (patchFlag & 16) {\n if (!prevProps) {\n return !!nextProps;\n }\n return hasPropsChanged(prevProps, nextProps, emits);\n } else if (patchFlag & 8) {\n const dynamicProps = nextVNode.dynamicProps;\n for (let i = 0; i < dynamicProps.length; i++) {\n const key = dynamicProps[i];\n if (nextProps[key] !== prevProps[key] && !isEmitListener(emits, key)) {\n return true;\n }\n }\n }\n } else {\n if (prevChildren || nextChildren) {\n if (!nextChildren || !nextChildren.$stable) {\n return true;\n }\n }\n if (prevProps === nextProps) {\n return false;\n }\n if (!prevProps) {\n return !!nextProps;\n }\n if (!nextProps) {\n return true;\n }\n return hasPropsChanged(prevProps, nextProps, emits);\n }\n return false;\n}\nfunction hasPropsChanged(prevProps, nextProps, emitsOptions) {\n const nextKeys = Object.keys(nextProps);\n if (nextKeys.length !== Object.keys(prevProps).length) {\n return true;\n }\n for (let i = 0; i < nextKeys.length; i++) {\n const key = nextKeys[i];\n if (nextProps[key] !== prevProps[key] && !isEmitListener(emitsOptions, key)) {\n return true;\n }\n }\n return false;\n}\nfunction updateHOCHostEl({ vnode, parent }, el) {\n while (parent) {\n const root = parent.subTree;\n if (root.suspense && root.suspense.activeBranch === vnode) {\n root.el = vnode.el;\n }\n if (root === vnode) {\n (vnode = parent.vnode).el = el;\n parent = parent.parent;\n } else {\n break;\n }\n }\n}\n\nconst COMPONENTS = \"components\";\nconst DIRECTIVES = \"directives\";\nfunction resolveComponent(name, maybeSelfReference) {\n return resolveAsset(COMPONENTS, name, true, maybeSelfReference) || name;\n}\nconst NULL_DYNAMIC_COMPONENT = Symbol.for(\"v-ndc\");\nfunction resolveDynamicComponent(component) {\n if (isString(component)) {\n return resolveAsset(COMPONENTS, component, false) || component;\n } else {\n return component || NULL_DYNAMIC_COMPONENT;\n }\n}\nfunction resolveDirective(name) {\n return resolveAsset(DIRECTIVES, name);\n}\nfunction resolveAsset(type, name, warnMissing = true, maybeSelfReference = false) {\n const instance = currentRenderingInstance || currentInstance;\n if (instance) {\n const Component = instance.type;\n if (type === COMPONENTS) {\n const selfName = getComponentName(\n Component,\n false\n );\n if (selfName && (selfName === name || selfName === camelize(name) || selfName === capitalize(camelize(name)))) {\n return Component;\n }\n }\n const res = (\n // local registration\n // check instance[type] first which is resolved for options API\n resolve(instance[type] || Component[type], name) || // global registration\n resolve(instance.appContext[type], name)\n );\n if (!res && maybeSelfReference) {\n return Component;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && warnMissing && !res) {\n const extra = type === COMPONENTS ? `\nIf this is a native custom element, make sure to exclude it from component resolution via compilerOptions.isCustomElement.` : ``;\n warn$1(`Failed to resolve ${type.slice(0, -1)}: ${name}${extra}`);\n }\n return res;\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn$1(\n `resolve${capitalize(type.slice(0, -1))} can only be used in render() or setup().`\n );\n }\n}\nfunction resolve(registry, name) {\n return registry && (registry[name] || registry[camelize(name)] || registry[capitalize(camelize(name))]);\n}\n\nconst isSuspense = (type) => type.__isSuspense;\nlet suspenseId = 0;\nconst SuspenseImpl = {\n name: \"Suspense\",\n // In order to make Suspense tree-shakable, we need to avoid importing it\n // directly in the renderer. The renderer checks for the __isSuspense flag\n // on a vnode's type and calls the `process` method, passing in renderer\n // internals.\n __isSuspense: true,\n process(n1, n2, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, rendererInternals) {\n if (n1 == null) {\n mountSuspense(\n n2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n namespace,\n slotScopeIds,\n optimized,\n rendererInternals\n );\n } else {\n if (parentSuspense && parentSuspense.deps > 0 && !n1.suspense.isInFallback) {\n n2.suspense = n1.suspense;\n n2.suspense.vnode = n2;\n n2.el = n1.el;\n return;\n }\n patchSuspense(\n n1,\n n2,\n container,\n anchor,\n parentComponent,\n namespace,\n slotScopeIds,\n optimized,\n rendererInternals\n );\n }\n },\n hydrate: hydrateSuspense,\n create: createSuspenseBoundary,\n normalize: normalizeSuspenseChildren\n};\nconst Suspense = SuspenseImpl ;\nfunction triggerEvent(vnode, name) {\n const eventListener = vnode.props && vnode.props[name];\n if (isFunction(eventListener)) {\n eventListener();\n }\n}\nfunction mountSuspense(vnode, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, rendererInternals) {\n const {\n p: patch,\n o: { createElement }\n } = rendererInternals;\n const hiddenContainer = createElement(\"div\");\n const suspense = vnode.suspense = createSuspenseBoundary(\n vnode,\n parentSuspense,\n parentComponent,\n container,\n hiddenContainer,\n anchor,\n namespace,\n slotScopeIds,\n optimized,\n rendererInternals\n );\n patch(\n null,\n suspense.pendingBranch = vnode.ssContent,\n hiddenContainer,\n null,\n parentComponent,\n suspense,\n namespace,\n slotScopeIds\n );\n if (suspense.deps > 0) {\n triggerEvent(vnode, \"onPending\");\n triggerEvent(vnode, \"onFallback\");\n patch(\n null,\n vnode.ssFallback,\n container,\n anchor,\n parentComponent,\n null,\n // fallback tree will not have suspense context\n namespace,\n slotScopeIds\n );\n setActiveBranch(suspense, vnode.ssFallback);\n } else {\n suspense.resolve(false, true);\n }\n}\nfunction patchSuspense(n1, n2, container, anchor, parentComponent, namespace, slotScopeIds, optimized, { p: patch, um: unmount, o: { createElement } }) {\n const suspense = n2.suspense = n1.suspense;\n suspense.vnode = n2;\n n2.el = n1.el;\n const newBranch = n2.ssContent;\n const newFallback = n2.ssFallback;\n const { activeBranch, pendingBranch, isInFallback, isHydrating } = suspense;\n if (pendingBranch) {\n suspense.pendingBranch = newBranch;\n if (isSameVNodeType(newBranch, pendingBranch)) {\n patch(\n pendingBranch,\n newBranch,\n suspense.hiddenContainer,\n null,\n parentComponent,\n suspense,\n namespace,\n slotScopeIds,\n optimized\n );\n if (suspense.deps <= 0) {\n suspense.resolve();\n } else if (isInFallback) {\n if (!isHydrating) {\n patch(\n activeBranch,\n newFallback,\n container,\n anchor,\n parentComponent,\n null,\n // fallback tree will not have suspense context\n namespace,\n slotScopeIds,\n optimized\n );\n setActiveBranch(suspense, newFallback);\n }\n }\n } else {\n suspense.pendingId = suspenseId++;\n if (isHydrating) {\n suspense.isHydrating = false;\n suspense.activeBranch = pendingBranch;\n } else {\n unmount(pendingBranch, parentComponent, suspense);\n }\n suspense.deps = 0;\n suspense.effects.length = 0;\n suspense.hiddenContainer = createElement(\"div\");\n if (isInFallback) {\n patch(\n null,\n newBranch,\n suspense.hiddenContainer,\n null,\n parentComponent,\n suspense,\n namespace,\n slotScopeIds,\n optimized\n );\n if (suspense.deps <= 0) {\n suspense.resolve();\n } else {\n patch(\n activeBranch,\n newFallback,\n container,\n anchor,\n parentComponent,\n null,\n // fallback tree will not have suspense context\n namespace,\n slotScopeIds,\n optimized\n );\n setActiveBranch(suspense, newFallback);\n }\n } else if (activeBranch && isSameVNodeType(newBranch, activeBranch)) {\n patch(\n activeBranch,\n newBranch,\n container,\n anchor,\n parentComponent,\n suspense,\n namespace,\n slotScopeIds,\n optimized\n );\n suspense.resolve(true);\n } else {\n patch(\n null,\n newBranch,\n suspense.hiddenContainer,\n null,\n parentComponent,\n suspense,\n namespace,\n slotScopeIds,\n optimized\n );\n if (suspense.deps <= 0) {\n suspense.resolve();\n }\n }\n }\n } else {\n if (activeBranch && isSameVNodeType(newBranch, activeBranch)) {\n patch(\n activeBranch,\n newBranch,\n container,\n anchor,\n parentComponent,\n suspense,\n namespace,\n slotScopeIds,\n optimized\n );\n setActiveBranch(suspense, newBranch);\n } else {\n triggerEvent(n2, \"onPending\");\n suspense.pendingBranch = newBranch;\n if (newBranch.shapeFlag & 512) {\n suspense.pendingId = newBranch.component.suspenseId;\n } else {\n suspense.pendingId = suspenseId++;\n }\n patch(\n null,\n newBranch,\n suspense.hiddenContainer,\n null,\n parentComponent,\n suspense,\n namespace,\n slotScopeIds,\n optimized\n );\n if (suspense.deps <= 0) {\n suspense.resolve();\n } else {\n const { timeout, pendingId } = suspense;\n if (timeout > 0) {\n setTimeout(() => {\n if (suspense.pendingId === pendingId) {\n suspense.fallback(newFallback);\n }\n }, timeout);\n } else if (timeout === 0) {\n suspense.fallback(newFallback);\n }\n }\n }\n }\n}\nlet hasWarned = false;\nfunction createSuspenseBoundary(vnode, parentSuspense, parentComponent, container, hiddenContainer, anchor, namespace, slotScopeIds, optimized, rendererInternals, isHydrating = false) {\n if (!!(process.env.NODE_ENV !== \"production\") && true && !hasWarned) {\n hasWarned = true;\n console[console.info ? \"info\" : \"log\"](\n ` is an experimental feature and its API will likely change.`\n );\n }\n const {\n p: patch,\n m: move,\n um: unmount,\n n: next,\n o: { parentNode, remove }\n } = rendererInternals;\n let parentSuspenseId;\n const isSuspensible = isVNodeSuspensible(vnode);\n if (isSuspensible) {\n if (parentSuspense && parentSuspense.pendingBranch) {\n parentSuspenseId = parentSuspense.pendingId;\n parentSuspense.deps++;\n }\n }\n const timeout = vnode.props ? toNumber(vnode.props.timeout) : void 0;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n assertNumber(timeout, `Suspense timeout`);\n }\n const initialAnchor = anchor;\n const suspense = {\n vnode,\n parent: parentSuspense,\n parentComponent,\n namespace,\n container,\n hiddenContainer,\n deps: 0,\n pendingId: suspenseId++,\n timeout: typeof timeout === \"number\" ? timeout : -1,\n activeBranch: null,\n pendingBranch: null,\n isInFallback: !isHydrating,\n isHydrating,\n isUnmounted: false,\n effects: [],\n resolve(resume = false, sync = false) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n if (!resume && !suspense.pendingBranch) {\n throw new Error(\n `suspense.resolve() is called without a pending branch.`\n );\n }\n if (suspense.isUnmounted) {\n throw new Error(\n `suspense.resolve() is called on an already unmounted suspense boundary.`\n );\n }\n }\n const {\n vnode: vnode2,\n activeBranch,\n pendingBranch,\n pendingId,\n effects,\n parentComponent: parentComponent2,\n container: container2\n } = suspense;\n let delayEnter = false;\n if (suspense.isHydrating) {\n suspense.isHydrating = false;\n } else if (!resume) {\n delayEnter = activeBranch && pendingBranch.transition && pendingBranch.transition.mode === \"out-in\";\n if (delayEnter) {\n activeBranch.transition.afterLeave = () => {\n if (pendingId === suspense.pendingId) {\n move(\n pendingBranch,\n container2,\n anchor === initialAnchor ? next(activeBranch) : anchor,\n 0\n );\n queuePostFlushCb(effects);\n }\n };\n }\n if (activeBranch) {\n if (parentNode(activeBranch.el) !== suspense.hiddenContainer) {\n anchor = next(activeBranch);\n }\n unmount(activeBranch, parentComponent2, suspense, true);\n }\n if (!delayEnter) {\n move(pendingBranch, container2, anchor, 0);\n }\n }\n setActiveBranch(suspense, pendingBranch);\n suspense.pendingBranch = null;\n suspense.isInFallback = false;\n let parent = suspense.parent;\n let hasUnresolvedAncestor = false;\n while (parent) {\n if (parent.pendingBranch) {\n parent.effects.push(...effects);\n hasUnresolvedAncestor = true;\n break;\n }\n parent = parent.parent;\n }\n if (!hasUnresolvedAncestor && !delayEnter) {\n queuePostFlushCb(effects);\n }\n suspense.effects = [];\n if (isSuspensible) {\n if (parentSuspense && parentSuspense.pendingBranch && parentSuspenseId === parentSuspense.pendingId) {\n parentSuspense.deps--;\n if (parentSuspense.deps === 0 && !sync) {\n parentSuspense.resolve();\n }\n }\n }\n triggerEvent(vnode2, \"onResolve\");\n },\n fallback(fallbackVNode) {\n if (!suspense.pendingBranch) {\n return;\n }\n const { vnode: vnode2, activeBranch, parentComponent: parentComponent2, container: container2, namespace: namespace2 } = suspense;\n triggerEvent(vnode2, \"onFallback\");\n const anchor2 = next(activeBranch);\n const mountFallback = () => {\n if (!suspense.isInFallback) {\n return;\n }\n patch(\n null,\n fallbackVNode,\n container2,\n anchor2,\n parentComponent2,\n null,\n // fallback tree will not have suspense context\n namespace2,\n slotScopeIds,\n optimized\n );\n setActiveBranch(suspense, fallbackVNode);\n };\n const delayEnter = fallbackVNode.transition && fallbackVNode.transition.mode === \"out-in\";\n if (delayEnter) {\n activeBranch.transition.afterLeave = mountFallback;\n }\n suspense.isInFallback = true;\n unmount(\n activeBranch,\n parentComponent2,\n null,\n // no suspense so unmount hooks fire now\n true\n // shouldRemove\n );\n if (!delayEnter) {\n mountFallback();\n }\n },\n move(container2, anchor2, type) {\n suspense.activeBranch && move(suspense.activeBranch, container2, anchor2, type);\n suspense.container = container2;\n },\n next() {\n return suspense.activeBranch && next(suspense.activeBranch);\n },\n registerDep(instance, setupRenderEffect) {\n const isInPendingSuspense = !!suspense.pendingBranch;\n if (isInPendingSuspense) {\n suspense.deps++;\n }\n const hydratedEl = instance.vnode.el;\n instance.asyncDep.catch((err) => {\n handleError(err, instance, 0);\n }).then((asyncSetupResult) => {\n if (instance.isUnmounted || suspense.isUnmounted || suspense.pendingId !== instance.suspenseId) {\n return;\n }\n instance.asyncResolved = true;\n const { vnode: vnode2 } = instance;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n pushWarningContext(vnode2);\n }\n handleSetupResult(instance, asyncSetupResult, false);\n if (hydratedEl) {\n vnode2.el = hydratedEl;\n }\n const placeholder = !hydratedEl && instance.subTree.el;\n setupRenderEffect(\n instance,\n vnode2,\n // component may have been moved before resolve.\n // if this is not a hydration, instance.subTree will be the comment\n // placeholder.\n parentNode(hydratedEl || instance.subTree.el),\n // anchor will not be used if this is hydration, so only need to\n // consider the comment placeholder case.\n hydratedEl ? null : next(instance.subTree),\n suspense,\n namespace,\n optimized\n );\n if (placeholder) {\n remove(placeholder);\n }\n updateHOCHostEl(instance, vnode2.el);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n popWarningContext();\n }\n if (isInPendingSuspense && --suspense.deps === 0) {\n suspense.resolve();\n }\n });\n },\n unmount(parentSuspense2, doRemove) {\n suspense.isUnmounted = true;\n if (suspense.activeBranch) {\n unmount(\n suspense.activeBranch,\n parentComponent,\n parentSuspense2,\n doRemove\n );\n }\n if (suspense.pendingBranch) {\n unmount(\n suspense.pendingBranch,\n parentComponent,\n parentSuspense2,\n doRemove\n );\n }\n }\n };\n return suspense;\n}\nfunction hydrateSuspense(node, vnode, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, rendererInternals, hydrateNode) {\n const suspense = vnode.suspense = createSuspenseBoundary(\n vnode,\n parentSuspense,\n parentComponent,\n node.parentNode,\n // eslint-disable-next-line no-restricted-globals\n document.createElement(\"div\"),\n null,\n namespace,\n slotScopeIds,\n optimized,\n rendererInternals,\n true\n );\n const result = hydrateNode(\n node,\n suspense.pendingBranch = vnode.ssContent,\n parentComponent,\n suspense,\n slotScopeIds,\n optimized\n );\n if (suspense.deps === 0) {\n suspense.resolve(false, true);\n }\n return result;\n}\nfunction normalizeSuspenseChildren(vnode) {\n const { shapeFlag, children } = vnode;\n const isSlotChildren = shapeFlag & 32;\n vnode.ssContent = normalizeSuspenseSlot(\n isSlotChildren ? children.default : children\n );\n vnode.ssFallback = isSlotChildren ? normalizeSuspenseSlot(children.fallback) : createVNode(Comment);\n}\nfunction normalizeSuspenseSlot(s) {\n let block;\n if (isFunction(s)) {\n const trackBlock = isBlockTreeEnabled && s._c;\n if (trackBlock) {\n s._d = false;\n openBlock();\n }\n s = s();\n if (trackBlock) {\n s._d = true;\n block = currentBlock;\n closeBlock();\n }\n }\n if (isArray(s)) {\n const singleChild = filterSingleRoot(s);\n if (!!(process.env.NODE_ENV !== \"production\") && !singleChild && s.filter((child) => child !== NULL_DYNAMIC_COMPONENT).length > 0) {\n warn$1(` slots expect a single root node.`);\n }\n s = singleChild;\n }\n s = normalizeVNode(s);\n if (block && !s.dynamicChildren) {\n s.dynamicChildren = block.filter((c) => c !== s);\n }\n return s;\n}\nfunction queueEffectWithSuspense(fn, suspense) {\n if (suspense && suspense.pendingBranch) {\n if (isArray(fn)) {\n suspense.effects.push(...fn);\n } else {\n suspense.effects.push(fn);\n }\n } else {\n queuePostFlushCb(fn);\n }\n}\nfunction setActiveBranch(suspense, branch) {\n suspense.activeBranch = branch;\n const { vnode, parentComponent } = suspense;\n let el = branch.el;\n while (!el && branch.component) {\n branch = branch.component.subTree;\n el = branch.el;\n }\n vnode.el = el;\n if (parentComponent && parentComponent.subTree === vnode) {\n parentComponent.vnode.el = el;\n updateHOCHostEl(parentComponent, el);\n }\n}\nfunction isVNodeSuspensible(vnode) {\n const suspensible = vnode.props && vnode.props.suspensible;\n return suspensible != null && suspensible !== false;\n}\n\nconst ssrContextKey = Symbol.for(\"v-scx\");\nconst useSSRContext = () => {\n {\n const ctx = inject(ssrContextKey);\n if (!ctx) {\n !!(process.env.NODE_ENV !== \"production\") && warn$1(\n `Server rendering context not provided. Make sure to only call useSSRContext() conditionally in the server build.`\n );\n }\n return ctx;\n }\n};\n\nfunction watchEffect(effect, options) {\n return doWatch(effect, null, options);\n}\nfunction watchPostEffect(effect, options) {\n return doWatch(\n effect,\n null,\n !!(process.env.NODE_ENV !== \"production\") ? extend({}, options, { flush: \"post\" }) : { flush: \"post\" }\n );\n}\nfunction watchSyncEffect(effect, options) {\n return doWatch(\n effect,\n null,\n !!(process.env.NODE_ENV !== \"production\") ? extend({}, options, { flush: \"sync\" }) : { flush: \"sync\" }\n );\n}\nconst INITIAL_WATCHER_VALUE = {};\nfunction watch(source, cb, options) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isFunction(cb)) {\n warn$1(\n `\\`watch(fn, options?)\\` signature has been moved to a separate API. Use \\`watchEffect(fn, options?)\\` instead. \\`watch\\` now only supports \\`watch(source, cb, options?) signature.`\n );\n }\n return doWatch(source, cb, options);\n}\nfunction doWatch(source, cb, {\n immediate,\n deep,\n flush,\n once,\n onTrack,\n onTrigger\n} = EMPTY_OBJ) {\n if (cb && once) {\n const _cb = cb;\n cb = (...args) => {\n _cb(...args);\n unwatch();\n };\n }\n if (!!(process.env.NODE_ENV !== \"production\") && deep !== void 0 && typeof deep === \"number\") {\n warn$1(\n `watch() \"deep\" option with number value will be used as watch depth in future versions. Please use a boolean instead to avoid potential breakage.`\n );\n }\n if (!!(process.env.NODE_ENV !== \"production\") && !cb) {\n if (immediate !== void 0) {\n warn$1(\n `watch() \"immediate\" option is only respected when using the watch(source, callback, options?) signature.`\n );\n }\n if (deep !== void 0) {\n warn$1(\n `watch() \"deep\" option is only respected when using the watch(source, callback, options?) signature.`\n );\n }\n if (once !== void 0) {\n warn$1(\n `watch() \"once\" option is only respected when using the watch(source, callback, options?) signature.`\n );\n }\n }\n const warnInvalidSource = (s) => {\n warn$1(\n `Invalid watch source: `,\n s,\n `A watch source can only be a getter/effect function, a ref, a reactive object, or an array of these types.`\n );\n };\n const instance = currentInstance;\n const reactiveGetter = (source2) => deep === true ? source2 : (\n // for deep: false, only traverse root-level properties\n traverse(source2, deep === false ? 1 : void 0)\n );\n let getter;\n let forceTrigger = false;\n let isMultiSource = false;\n if (isRef(source)) {\n getter = () => source.value;\n forceTrigger = isShallow(source);\n } else if (isReactive(source)) {\n getter = () => reactiveGetter(source);\n forceTrigger = true;\n } else if (isArray(source)) {\n isMultiSource = true;\n forceTrigger = source.some((s) => isReactive(s) || isShallow(s));\n getter = () => source.map((s) => {\n if (isRef(s)) {\n return s.value;\n } else if (isReactive(s)) {\n return reactiveGetter(s);\n } else if (isFunction(s)) {\n return callWithErrorHandling(s, instance, 2);\n } else {\n !!(process.env.NODE_ENV !== \"production\") && warnInvalidSource(s);\n }\n });\n } else if (isFunction(source)) {\n if (cb) {\n getter = () => callWithErrorHandling(source, instance, 2);\n } else {\n getter = () => {\n if (cleanup) {\n cleanup();\n }\n return callWithAsyncErrorHandling(\n source,\n instance,\n 3,\n [onCleanup]\n );\n };\n }\n } else {\n getter = NOOP;\n !!(process.env.NODE_ENV !== \"production\") && warnInvalidSource(source);\n }\n if (cb && deep) {\n const baseGetter = getter;\n getter = () => traverse(baseGetter());\n }\n let cleanup;\n let onCleanup = (fn) => {\n cleanup = effect.onStop = () => {\n callWithErrorHandling(fn, instance, 4);\n cleanup = effect.onStop = void 0;\n };\n };\n let ssrCleanup;\n if (isInSSRComponentSetup) {\n onCleanup = NOOP;\n if (!cb) {\n getter();\n } else if (immediate) {\n callWithAsyncErrorHandling(cb, instance, 3, [\n getter(),\n isMultiSource ? [] : void 0,\n onCleanup\n ]);\n }\n if (flush === \"sync\") {\n const ctx = useSSRContext();\n ssrCleanup = ctx.__watcherHandles || (ctx.__watcherHandles = []);\n } else {\n return NOOP;\n }\n }\n let oldValue = isMultiSource ? new Array(source.length).fill(INITIAL_WATCHER_VALUE) : INITIAL_WATCHER_VALUE;\n const job = () => {\n if (!effect.active || !effect.dirty) {\n return;\n }\n if (cb) {\n const newValue = effect.run();\n if (deep || forceTrigger || (isMultiSource ? newValue.some((v, i) => hasChanged(v, oldValue[i])) : hasChanged(newValue, oldValue)) || false) {\n if (cleanup) {\n cleanup();\n }\n callWithAsyncErrorHandling(cb, instance, 3, [\n newValue,\n // pass undefined as the old value when it's changed for the first time\n oldValue === INITIAL_WATCHER_VALUE ? void 0 : isMultiSource && oldValue[0] === INITIAL_WATCHER_VALUE ? [] : oldValue,\n onCleanup\n ]);\n oldValue = newValue;\n }\n } else {\n effect.run();\n }\n };\n job.allowRecurse = !!cb;\n let scheduler;\n if (flush === \"sync\") {\n scheduler = job;\n } else if (flush === \"post\") {\n scheduler = () => queuePostRenderEffect(job, instance && instance.suspense);\n } else {\n job.pre = true;\n if (instance)\n job.id = instance.uid;\n scheduler = () => queueJob(job);\n }\n const effect = new ReactiveEffect(getter, NOOP, scheduler);\n const scope = getCurrentScope();\n const unwatch = () => {\n effect.stop();\n if (scope) {\n remove(scope.effects, effect);\n }\n };\n if (!!(process.env.NODE_ENV !== \"production\")) {\n effect.onTrack = onTrack;\n effect.onTrigger = onTrigger;\n }\n if (cb) {\n if (immediate) {\n job();\n } else {\n oldValue = effect.run();\n }\n } else if (flush === \"post\") {\n queuePostRenderEffect(\n effect.run.bind(effect),\n instance && instance.suspense\n );\n } else {\n effect.run();\n }\n if (ssrCleanup)\n ssrCleanup.push(unwatch);\n return unwatch;\n}\nfunction instanceWatch(source, value, options) {\n const publicThis = this.proxy;\n const getter = isString(source) ? source.includes(\".\") ? createPathGetter(publicThis, source) : () => publicThis[source] : source.bind(publicThis, publicThis);\n let cb;\n if (isFunction(value)) {\n cb = value;\n } else {\n cb = value.handler;\n options = value;\n }\n const reset = setCurrentInstance(this);\n const res = doWatch(getter, cb.bind(publicThis), options);\n reset();\n return res;\n}\nfunction createPathGetter(ctx, path) {\n const segments = path.split(\".\");\n return () => {\n let cur = ctx;\n for (let i = 0; i < segments.length && cur; i++) {\n cur = cur[segments[i]];\n }\n return cur;\n };\n}\nfunction traverse(value, depth = Infinity, seen) {\n if (depth <= 0 || !isObject(value) || value[\"__v_skip\"]) {\n return value;\n }\n seen = seen || /* @__PURE__ */ new Set();\n if (seen.has(value)) {\n return value;\n }\n seen.add(value);\n depth--;\n if (isRef(value)) {\n traverse(value.value, depth, seen);\n } else if (isArray(value)) {\n for (let i = 0; i < value.length; i++) {\n traverse(value[i], depth, seen);\n }\n } else if (isSet(value) || isMap(value)) {\n value.forEach((v) => {\n traverse(v, depth, seen);\n });\n } else if (isPlainObject(value)) {\n for (const key in value) {\n traverse(value[key], depth, seen);\n }\n }\n return value;\n}\n\nfunction validateDirectiveName(name) {\n if (isBuiltInDirective(name)) {\n warn$1(\"Do not use built-in directive ids as custom directive id: \" + name);\n }\n}\nfunction withDirectives(vnode, directives) {\n if (currentRenderingInstance === null) {\n !!(process.env.NODE_ENV !== \"production\") && warn$1(`withDirectives can only be used inside render functions.`);\n return vnode;\n }\n const instance = getExposeProxy(currentRenderingInstance) || currentRenderingInstance.proxy;\n const bindings = vnode.dirs || (vnode.dirs = []);\n for (let i = 0; i < directives.length; i++) {\n let [dir, value, arg, modifiers = EMPTY_OBJ] = directives[i];\n if (dir) {\n if (isFunction(dir)) {\n dir = {\n mounted: dir,\n updated: dir\n };\n }\n if (dir.deep) {\n traverse(value);\n }\n bindings.push({\n dir,\n instance,\n value,\n oldValue: void 0,\n arg,\n modifiers\n });\n }\n }\n return vnode;\n}\nfunction invokeDirectiveHook(vnode, prevVNode, instance, name) {\n const bindings = vnode.dirs;\n const oldBindings = prevVNode && prevVNode.dirs;\n for (let i = 0; i < bindings.length; i++) {\n const binding = bindings[i];\n if (oldBindings) {\n binding.oldValue = oldBindings[i].value;\n }\n let hook = binding.dir[name];\n if (hook) {\n pauseTracking();\n callWithAsyncErrorHandling(hook, instance, 8, [\n vnode.el,\n binding,\n vnode,\n prevVNode\n ]);\n resetTracking();\n }\n }\n}\n\nconst leaveCbKey = Symbol(\"_leaveCb\");\nconst enterCbKey = Symbol(\"_enterCb\");\nfunction useTransitionState() {\n const state = {\n isMounted: false,\n isLeaving: false,\n isUnmounting: false,\n leavingVNodes: /* @__PURE__ */ new Map()\n };\n onMounted(() => {\n state.isMounted = true;\n });\n onBeforeUnmount(() => {\n state.isUnmounting = true;\n });\n return state;\n}\nconst TransitionHookValidator = [Function, Array];\nconst BaseTransitionPropsValidators = {\n mode: String,\n appear: Boolean,\n persisted: Boolean,\n // enter\n onBeforeEnter: TransitionHookValidator,\n onEnter: TransitionHookValidator,\n onAfterEnter: TransitionHookValidator,\n onEnterCancelled: TransitionHookValidator,\n // leave\n onBeforeLeave: TransitionHookValidator,\n onLeave: TransitionHookValidator,\n onAfterLeave: TransitionHookValidator,\n onLeaveCancelled: TransitionHookValidator,\n // appear\n onBeforeAppear: TransitionHookValidator,\n onAppear: TransitionHookValidator,\n onAfterAppear: TransitionHookValidator,\n onAppearCancelled: TransitionHookValidator\n};\nconst BaseTransitionImpl = {\n name: `BaseTransition`,\n props: BaseTransitionPropsValidators,\n setup(props, { slots }) {\n const instance = getCurrentInstance();\n const state = useTransitionState();\n return () => {\n const children = slots.default && getTransitionRawChildren(slots.default(), true);\n if (!children || !children.length) {\n return;\n }\n let child = children[0];\n if (children.length > 1) {\n let hasFound = false;\n for (const c of children) {\n if (c.type !== Comment) {\n if (!!(process.env.NODE_ENV !== \"production\") && hasFound) {\n warn$1(\n \" can only be used on a single element or component. Use for lists.\"\n );\n break;\n }\n child = c;\n hasFound = true;\n if (!!!(process.env.NODE_ENV !== \"production\"))\n break;\n }\n }\n }\n const rawProps = toRaw(props);\n const { mode } = rawProps;\n if (!!(process.env.NODE_ENV !== \"production\") && mode && mode !== \"in-out\" && mode !== \"out-in\" && mode !== \"default\") {\n warn$1(`invalid mode: ${mode}`);\n }\n if (state.isLeaving) {\n return emptyPlaceholder(child);\n }\n const innerChild = getKeepAliveChild(child);\n if (!innerChild) {\n return emptyPlaceholder(child);\n }\n const enterHooks = resolveTransitionHooks(\n innerChild,\n rawProps,\n state,\n instance\n );\n setTransitionHooks(innerChild, enterHooks);\n const oldChild = instance.subTree;\n const oldInnerChild = oldChild && getKeepAliveChild(oldChild);\n if (oldInnerChild && oldInnerChild.type !== Comment && !isSameVNodeType(innerChild, oldInnerChild)) {\n const leavingHooks = resolveTransitionHooks(\n oldInnerChild,\n rawProps,\n state,\n instance\n );\n setTransitionHooks(oldInnerChild, leavingHooks);\n if (mode === \"out-in\" && innerChild.type !== Comment) {\n state.isLeaving = true;\n leavingHooks.afterLeave = () => {\n state.isLeaving = false;\n if (instance.update.active !== false) {\n instance.effect.dirty = true;\n instance.update();\n }\n };\n return emptyPlaceholder(child);\n } else if (mode === \"in-out\" && innerChild.type !== Comment) {\n leavingHooks.delayLeave = (el, earlyRemove, delayedLeave) => {\n const leavingVNodesCache = getLeavingNodesForType(\n state,\n oldInnerChild\n );\n leavingVNodesCache[String(oldInnerChild.key)] = oldInnerChild;\n el[leaveCbKey] = () => {\n earlyRemove();\n el[leaveCbKey] = void 0;\n delete enterHooks.delayedLeave;\n };\n enterHooks.delayedLeave = delayedLeave;\n };\n }\n }\n return child;\n };\n }\n};\nconst BaseTransition = BaseTransitionImpl;\nfunction getLeavingNodesForType(state, vnode) {\n const { leavingVNodes } = state;\n let leavingVNodesCache = leavingVNodes.get(vnode.type);\n if (!leavingVNodesCache) {\n leavingVNodesCache = /* @__PURE__ */ Object.create(null);\n leavingVNodes.set(vnode.type, leavingVNodesCache);\n }\n return leavingVNodesCache;\n}\nfunction resolveTransitionHooks(vnode, props, state, instance) {\n const {\n appear,\n mode,\n persisted = false,\n onBeforeEnter,\n onEnter,\n onAfterEnter,\n onEnterCancelled,\n onBeforeLeave,\n onLeave,\n onAfterLeave,\n onLeaveCancelled,\n onBeforeAppear,\n onAppear,\n onAfterAppear,\n onAppearCancelled\n } = props;\n const key = String(vnode.key);\n const leavingVNodesCache = getLeavingNodesForType(state, vnode);\n const callHook = (hook, args) => {\n hook && callWithAsyncErrorHandling(\n hook,\n instance,\n 9,\n args\n );\n };\n const callAsyncHook = (hook, args) => {\n const done = args[1];\n callHook(hook, args);\n if (isArray(hook)) {\n if (hook.every((hook2) => hook2.length <= 1))\n done();\n } else if (hook.length <= 1) {\n done();\n }\n };\n const hooks = {\n mode,\n persisted,\n beforeEnter(el) {\n let hook = onBeforeEnter;\n if (!state.isMounted) {\n if (appear) {\n hook = onBeforeAppear || onBeforeEnter;\n } else {\n return;\n }\n }\n if (el[leaveCbKey]) {\n el[leaveCbKey](\n true\n /* cancelled */\n );\n }\n const leavingVNode = leavingVNodesCache[key];\n if (leavingVNode && isSameVNodeType(vnode, leavingVNode) && leavingVNode.el[leaveCbKey]) {\n leavingVNode.el[leaveCbKey]();\n }\n callHook(hook, [el]);\n },\n enter(el) {\n let hook = onEnter;\n let afterHook = onAfterEnter;\n let cancelHook = onEnterCancelled;\n if (!state.isMounted) {\n if (appear) {\n hook = onAppear || onEnter;\n afterHook = onAfterAppear || onAfterEnter;\n cancelHook = onAppearCancelled || onEnterCancelled;\n } else {\n return;\n }\n }\n let called = false;\n const done = el[enterCbKey] = (cancelled) => {\n if (called)\n return;\n called = true;\n if (cancelled) {\n callHook(cancelHook, [el]);\n } else {\n callHook(afterHook, [el]);\n }\n if (hooks.delayedLeave) {\n hooks.delayedLeave();\n }\n el[enterCbKey] = void 0;\n };\n if (hook) {\n callAsyncHook(hook, [el, done]);\n } else {\n done();\n }\n },\n leave(el, remove) {\n const key2 = String(vnode.key);\n if (el[enterCbKey]) {\n el[enterCbKey](\n true\n /* cancelled */\n );\n }\n if (state.isUnmounting) {\n return remove();\n }\n callHook(onBeforeLeave, [el]);\n let called = false;\n const done = el[leaveCbKey] = (cancelled) => {\n if (called)\n return;\n called = true;\n remove();\n if (cancelled) {\n callHook(onLeaveCancelled, [el]);\n } else {\n callHook(onAfterLeave, [el]);\n }\n el[leaveCbKey] = void 0;\n if (leavingVNodesCache[key2] === vnode) {\n delete leavingVNodesCache[key2];\n }\n };\n leavingVNodesCache[key2] = vnode;\n if (onLeave) {\n callAsyncHook(onLeave, [el, done]);\n } else {\n done();\n }\n },\n clone(vnode2) {\n return resolveTransitionHooks(vnode2, props, state, instance);\n }\n };\n return hooks;\n}\nfunction emptyPlaceholder(vnode) {\n if (isKeepAlive(vnode)) {\n vnode = cloneVNode(vnode);\n vnode.children = null;\n return vnode;\n }\n}\nfunction getKeepAliveChild(vnode) {\n if (!isKeepAlive(vnode)) {\n return vnode;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && vnode.component) {\n return vnode.component.subTree;\n }\n const { shapeFlag, children } = vnode;\n if (children) {\n if (shapeFlag & 16) {\n return children[0];\n }\n if (shapeFlag & 32 && isFunction(children.default)) {\n return children.default();\n }\n }\n}\nfunction setTransitionHooks(vnode, hooks) {\n if (vnode.shapeFlag & 6 && vnode.component) {\n setTransitionHooks(vnode.component.subTree, hooks);\n } else if (vnode.shapeFlag & 128) {\n vnode.ssContent.transition = hooks.clone(vnode.ssContent);\n vnode.ssFallback.transition = hooks.clone(vnode.ssFallback);\n } else {\n vnode.transition = hooks;\n }\n}\nfunction getTransitionRawChildren(children, keepComment = false, parentKey) {\n let ret = [];\n let keyedFragmentCount = 0;\n for (let i = 0; i < children.length; i++) {\n let child = children[i];\n const key = parentKey == null ? child.key : String(parentKey) + String(child.key != null ? child.key : i);\n if (child.type === Fragment) {\n if (child.patchFlag & 128)\n keyedFragmentCount++;\n ret = ret.concat(\n getTransitionRawChildren(child.children, keepComment, key)\n );\n } else if (keepComment || child.type !== Comment) {\n ret.push(key != null ? cloneVNode(child, { key }) : child);\n }\n }\n if (keyedFragmentCount > 1) {\n for (let i = 0; i < ret.length; i++) {\n ret[i].patchFlag = -2;\n }\n }\n return ret;\n}\n\n/*! #__NO_SIDE_EFFECTS__ */\n// @__NO_SIDE_EFFECTS__\nfunction defineComponent(options, extraOptions) {\n return isFunction(options) ? (\n // #8326: extend call and options.name access are considered side-effects\n // by Rollup, so we have to wrap it in a pure-annotated IIFE.\n /* @__PURE__ */ (() => extend({ name: options.name }, extraOptions, { setup: options }))()\n ) : options;\n}\n\nconst isAsyncWrapper = (i) => !!i.type.__asyncLoader;\n/*! #__NO_SIDE_EFFECTS__ */\n// @__NO_SIDE_EFFECTS__\nfunction defineAsyncComponent(source) {\n if (isFunction(source)) {\n source = { loader: source };\n }\n const {\n loader,\n loadingComponent,\n errorComponent,\n delay = 200,\n timeout,\n // undefined = never times out\n suspensible = true,\n onError: userOnError\n } = source;\n let pendingRequest = null;\n let resolvedComp;\n let retries = 0;\n const retry = () => {\n retries++;\n pendingRequest = null;\n return load();\n };\n const load = () => {\n let thisRequest;\n return pendingRequest || (thisRequest = pendingRequest = loader().catch((err) => {\n err = err instanceof Error ? err : new Error(String(err));\n if (userOnError) {\n return new Promise((resolve, reject) => {\n const userRetry = () => resolve(retry());\n const userFail = () => reject(err);\n userOnError(err, userRetry, userFail, retries + 1);\n });\n } else {\n throw err;\n }\n }).then((comp) => {\n if (thisRequest !== pendingRequest && pendingRequest) {\n return pendingRequest;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && !comp) {\n warn$1(\n `Async component loader resolved to undefined. If you are using retry(), make sure to return its return value.`\n );\n }\n if (comp && (comp.__esModule || comp[Symbol.toStringTag] === \"Module\")) {\n comp = comp.default;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && comp && !isObject(comp) && !isFunction(comp)) {\n throw new Error(`Invalid async component load result: ${comp}`);\n }\n resolvedComp = comp;\n return comp;\n }));\n };\n return defineComponent({\n name: \"AsyncComponentWrapper\",\n __asyncLoader: load,\n get __asyncResolved() {\n return resolvedComp;\n },\n setup() {\n const instance = currentInstance;\n if (resolvedComp) {\n return () => createInnerComp(resolvedComp, instance);\n }\n const onError = (err) => {\n pendingRequest = null;\n handleError(\n err,\n instance,\n 13,\n !errorComponent\n );\n };\n if (suspensible && instance.suspense || isInSSRComponentSetup) {\n return load().then((comp) => {\n return () => createInnerComp(comp, instance);\n }).catch((err) => {\n onError(err);\n return () => errorComponent ? createVNode(errorComponent, {\n error: err\n }) : null;\n });\n }\n const loaded = ref(false);\n const error = ref();\n const delayed = ref(!!delay);\n if (delay) {\n setTimeout(() => {\n delayed.value = false;\n }, delay);\n }\n if (timeout != null) {\n setTimeout(() => {\n if (!loaded.value && !error.value) {\n const err = new Error(\n `Async component timed out after ${timeout}ms.`\n );\n onError(err);\n error.value = err;\n }\n }, timeout);\n }\n load().then(() => {\n loaded.value = true;\n if (instance.parent && isKeepAlive(instance.parent.vnode)) {\n instance.parent.effect.dirty = true;\n queueJob(instance.parent.update);\n }\n }).catch((err) => {\n onError(err);\n error.value = err;\n });\n return () => {\n if (loaded.value && resolvedComp) {\n return createInnerComp(resolvedComp, instance);\n } else if (error.value && errorComponent) {\n return createVNode(errorComponent, {\n error: error.value\n });\n } else if (loadingComponent && !delayed.value) {\n return createVNode(loadingComponent);\n }\n };\n }\n });\n}\nfunction createInnerComp(comp, parent) {\n const { ref: ref2, props, children, ce } = parent.vnode;\n const vnode = createVNode(comp, props, children);\n vnode.ref = ref2;\n vnode.ce = ce;\n delete parent.vnode.ce;\n return vnode;\n}\n\nconst isKeepAlive = (vnode) => vnode.type.__isKeepAlive;\nconst KeepAliveImpl = {\n name: `KeepAlive`,\n // Marker for special handling inside the renderer. We are not using a ===\n // check directly on KeepAlive in the renderer, because importing it directly\n // would prevent it from being tree-shaken.\n __isKeepAlive: true,\n props: {\n include: [String, RegExp, Array],\n exclude: [String, RegExp, Array],\n max: [String, Number]\n },\n setup(props, { slots }) {\n const instance = getCurrentInstance();\n const sharedContext = instance.ctx;\n if (!sharedContext.renderer) {\n return () => {\n const children = slots.default && slots.default();\n return children && children.length === 1 ? children[0] : children;\n };\n }\n const cache = /* @__PURE__ */ new Map();\n const keys = /* @__PURE__ */ new Set();\n let current = null;\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n instance.__v_cache = cache;\n }\n const parentSuspense = instance.suspense;\n const {\n renderer: {\n p: patch,\n m: move,\n um: _unmount,\n o: { createElement }\n }\n } = sharedContext;\n const storageContainer = createElement(\"div\");\n sharedContext.activate = (vnode, container, anchor, namespace, optimized) => {\n const instance2 = vnode.component;\n move(vnode, container, anchor, 0, parentSuspense);\n patch(\n instance2.vnode,\n vnode,\n container,\n anchor,\n instance2,\n parentSuspense,\n namespace,\n vnode.slotScopeIds,\n optimized\n );\n queuePostRenderEffect(() => {\n instance2.isDeactivated = false;\n if (instance2.a) {\n invokeArrayFns(instance2.a);\n }\n const vnodeHook = vnode.props && vnode.props.onVnodeMounted;\n if (vnodeHook) {\n invokeVNodeHook(vnodeHook, instance2.parent, vnode);\n }\n }, parentSuspense);\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentAdded(instance2);\n }\n };\n sharedContext.deactivate = (vnode) => {\n const instance2 = vnode.component;\n move(vnode, storageContainer, null, 1, parentSuspense);\n queuePostRenderEffect(() => {\n if (instance2.da) {\n invokeArrayFns(instance2.da);\n }\n const vnodeHook = vnode.props && vnode.props.onVnodeUnmounted;\n if (vnodeHook) {\n invokeVNodeHook(vnodeHook, instance2.parent, vnode);\n }\n instance2.isDeactivated = true;\n }, parentSuspense);\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentAdded(instance2);\n }\n };\n function unmount(vnode) {\n resetShapeFlag(vnode);\n _unmount(vnode, instance, parentSuspense, true);\n }\n function pruneCache(filter) {\n cache.forEach((vnode, key) => {\n const name = getComponentName(vnode.type);\n if (name && (!filter || !filter(name))) {\n pruneCacheEntry(key);\n }\n });\n }\n function pruneCacheEntry(key) {\n const cached = cache.get(key);\n if (!current || !isSameVNodeType(cached, current)) {\n unmount(cached);\n } else if (current) {\n resetShapeFlag(current);\n }\n cache.delete(key);\n keys.delete(key);\n }\n watch(\n () => [props.include, props.exclude],\n ([include, exclude]) => {\n include && pruneCache((name) => matches(include, name));\n exclude && pruneCache((name) => !matches(exclude, name));\n },\n // prune post-render after `current` has been updated\n { flush: \"post\", deep: true }\n );\n let pendingCacheKey = null;\n const cacheSubtree = () => {\n if (pendingCacheKey != null) {\n cache.set(pendingCacheKey, getInnerChild(instance.subTree));\n }\n };\n onMounted(cacheSubtree);\n onUpdated(cacheSubtree);\n onBeforeUnmount(() => {\n cache.forEach((cached) => {\n const { subTree, suspense } = instance;\n const vnode = getInnerChild(subTree);\n if (cached.type === vnode.type && cached.key === vnode.key) {\n resetShapeFlag(vnode);\n const da = vnode.component.da;\n da && queuePostRenderEffect(da, suspense);\n return;\n }\n unmount(cached);\n });\n });\n return () => {\n pendingCacheKey = null;\n if (!slots.default) {\n return null;\n }\n const children = slots.default();\n const rawVNode = children[0];\n if (children.length > 1) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warn$1(`KeepAlive should contain exactly one component child.`);\n }\n current = null;\n return children;\n } else if (!isVNode(rawVNode) || !(rawVNode.shapeFlag & 4) && !(rawVNode.shapeFlag & 128)) {\n current = null;\n return rawVNode;\n }\n let vnode = getInnerChild(rawVNode);\n const comp = vnode.type;\n const name = getComponentName(\n isAsyncWrapper(vnode) ? vnode.type.__asyncResolved || {} : comp\n );\n const { include, exclude, max } = props;\n if (include && (!name || !matches(include, name)) || exclude && name && matches(exclude, name)) {\n current = vnode;\n return rawVNode;\n }\n const key = vnode.key == null ? comp : vnode.key;\n const cachedVNode = cache.get(key);\n if (vnode.el) {\n vnode = cloneVNode(vnode);\n if (rawVNode.shapeFlag & 128) {\n rawVNode.ssContent = vnode;\n }\n }\n pendingCacheKey = key;\n if (cachedVNode) {\n vnode.el = cachedVNode.el;\n vnode.component = cachedVNode.component;\n if (vnode.transition) {\n setTransitionHooks(vnode, vnode.transition);\n }\n vnode.shapeFlag |= 512;\n keys.delete(key);\n keys.add(key);\n } else {\n keys.add(key);\n if (max && keys.size > parseInt(max, 10)) {\n pruneCacheEntry(keys.values().next().value);\n }\n }\n vnode.shapeFlag |= 256;\n current = vnode;\n return isSuspense(rawVNode.type) ? rawVNode : vnode;\n };\n }\n};\nconst KeepAlive = KeepAliveImpl;\nfunction matches(pattern, name) {\n if (isArray(pattern)) {\n return pattern.some((p) => matches(p, name));\n } else if (isString(pattern)) {\n return pattern.split(\",\").includes(name);\n } else if (isRegExp(pattern)) {\n return pattern.test(name);\n }\n return false;\n}\nfunction onActivated(hook, target) {\n registerKeepAliveHook(hook, \"a\", target);\n}\nfunction onDeactivated(hook, target) {\n registerKeepAliveHook(hook, \"da\", target);\n}\nfunction registerKeepAliveHook(hook, type, target = currentInstance) {\n const wrappedHook = hook.__wdc || (hook.__wdc = () => {\n let current = target;\n while (current) {\n if (current.isDeactivated) {\n return;\n }\n current = current.parent;\n }\n return hook();\n });\n injectHook(type, wrappedHook, target);\n if (target) {\n let current = target.parent;\n while (current && current.parent) {\n if (isKeepAlive(current.parent.vnode)) {\n injectToKeepAliveRoot(wrappedHook, type, target, current);\n }\n current = current.parent;\n }\n }\n}\nfunction injectToKeepAliveRoot(hook, type, target, keepAliveRoot) {\n const injected = injectHook(\n type,\n hook,\n keepAliveRoot,\n true\n /* prepend */\n );\n onUnmounted(() => {\n remove(keepAliveRoot[type], injected);\n }, target);\n}\nfunction resetShapeFlag(vnode) {\n vnode.shapeFlag &= ~256;\n vnode.shapeFlag &= ~512;\n}\nfunction getInnerChild(vnode) {\n return vnode.shapeFlag & 128 ? vnode.ssContent : vnode;\n}\n\nfunction injectHook(type, hook, target = currentInstance, prepend = false) {\n if (target) {\n const hooks = target[type] || (target[type] = []);\n const wrappedHook = hook.__weh || (hook.__weh = (...args) => {\n if (target.isUnmounted) {\n return;\n }\n pauseTracking();\n const reset = setCurrentInstance(target);\n const res = callWithAsyncErrorHandling(hook, target, type, args);\n reset();\n resetTracking();\n return res;\n });\n if (prepend) {\n hooks.unshift(wrappedHook);\n } else {\n hooks.push(wrappedHook);\n }\n return wrappedHook;\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n const apiName = toHandlerKey(ErrorTypeStrings$1[type].replace(/ hook$/, \"\"));\n warn$1(\n `${apiName} is called when there is no active component instance to be associated with. Lifecycle injection APIs can only be used during execution of setup().` + (` If you are using async setup(), make sure to register lifecycle hooks before the first await statement.` )\n );\n }\n}\nconst createHook = (lifecycle) => (hook, target = currentInstance) => (\n // post-create lifecycle registrations are noops during SSR (except for serverPrefetch)\n (!isInSSRComponentSetup || lifecycle === \"sp\") && injectHook(lifecycle, (...args) => hook(...args), target)\n);\nconst onBeforeMount = createHook(\"bm\");\nconst onMounted = createHook(\"m\");\nconst onBeforeUpdate = createHook(\"bu\");\nconst onUpdated = createHook(\"u\");\nconst onBeforeUnmount = createHook(\"bum\");\nconst onUnmounted = createHook(\"um\");\nconst onServerPrefetch = createHook(\"sp\");\nconst onRenderTriggered = createHook(\n \"rtg\"\n);\nconst onRenderTracked = createHook(\n \"rtc\"\n);\nfunction onErrorCaptured(hook, target = currentInstance) {\n injectHook(\"ec\", hook, target);\n}\n\nfunction renderList(source, renderItem, cache, index) {\n let ret;\n const cached = cache && cache[index];\n if (isArray(source) || isString(source)) {\n ret = new Array(source.length);\n for (let i = 0, l = source.length; i < l; i++) {\n ret[i] = renderItem(source[i], i, void 0, cached && cached[i]);\n }\n } else if (typeof source === \"number\") {\n if (!!(process.env.NODE_ENV !== \"production\") && !Number.isInteger(source)) {\n warn$1(`The v-for range expect an integer value but got ${source}.`);\n }\n ret = new Array(source);\n for (let i = 0; i < source; i++) {\n ret[i] = renderItem(i + 1, i, void 0, cached && cached[i]);\n }\n } else if (isObject(source)) {\n if (source[Symbol.iterator]) {\n ret = Array.from(\n source,\n (item, i) => renderItem(item, i, void 0, cached && cached[i])\n );\n } else {\n const keys = Object.keys(source);\n ret = new Array(keys.length);\n for (let i = 0, l = keys.length; i < l; i++) {\n const key = keys[i];\n ret[i] = renderItem(source[key], key, i, cached && cached[i]);\n }\n }\n } else {\n ret = [];\n }\n if (cache) {\n cache[index] = ret;\n }\n return ret;\n}\n\nfunction createSlots(slots, dynamicSlots) {\n for (let i = 0; i < dynamicSlots.length; i++) {\n const slot = dynamicSlots[i];\n if (isArray(slot)) {\n for (let j = 0; j < slot.length; j++) {\n slots[slot[j].name] = slot[j].fn;\n }\n } else if (slot) {\n slots[slot.name] = slot.key ? (...args) => {\n const res = slot.fn(...args);\n if (res)\n res.key = slot.key;\n return res;\n } : slot.fn;\n }\n }\n return slots;\n}\n\nfunction renderSlot(slots, name, props = {}, fallback, noSlotted) {\n if (currentRenderingInstance.isCE || currentRenderingInstance.parent && isAsyncWrapper(currentRenderingInstance.parent) && currentRenderingInstance.parent.isCE) {\n if (name !== \"default\")\n props.name = name;\n return createVNode(\"slot\", props, fallback && fallback());\n }\n let slot = slots[name];\n if (!!(process.env.NODE_ENV !== \"production\") && slot && slot.length > 1) {\n warn$1(\n `SSR-optimized slot function detected in a non-SSR-optimized render function. You need to mark this component with $dynamic-slots in the parent template.`\n );\n slot = () => [];\n }\n if (slot && slot._c) {\n slot._d = false;\n }\n openBlock();\n const validSlotContent = slot && ensureValidVNode(slot(props));\n const rendered = createBlock(\n Fragment,\n {\n key: props.key || // slot content array of a dynamic conditional slot may have a branch\n // key attached in the `createSlots` helper, respect that\n validSlotContent && validSlotContent.key || `_${name}`\n },\n validSlotContent || (fallback ? fallback() : []),\n validSlotContent && slots._ === 1 ? 64 : -2\n );\n if (!noSlotted && rendered.scopeId) {\n rendered.slotScopeIds = [rendered.scopeId + \"-s\"];\n }\n if (slot && slot._c) {\n slot._d = true;\n }\n return rendered;\n}\nfunction ensureValidVNode(vnodes) {\n return vnodes.some((child) => {\n if (!isVNode(child))\n return true;\n if (child.type === Comment)\n return false;\n if (child.type === Fragment && !ensureValidVNode(child.children))\n return false;\n return true;\n }) ? vnodes : null;\n}\n\nfunction toHandlers(obj, preserveCaseIfNecessary) {\n const ret = {};\n if (!!(process.env.NODE_ENV !== \"production\") && !isObject(obj)) {\n warn$1(`v-on with no argument expects an object value.`);\n return ret;\n }\n for (const key in obj) {\n ret[preserveCaseIfNecessary && /[A-Z]/.test(key) ? `on:${key}` : toHandlerKey(key)] = obj[key];\n }\n return ret;\n}\n\nconst getPublicInstance = (i) => {\n if (!i)\n return null;\n if (isStatefulComponent(i))\n return getExposeProxy(i) || i.proxy;\n return getPublicInstance(i.parent);\n};\nconst publicPropertiesMap = (\n // Move PURE marker to new line to workaround compiler discarding it\n // due to type annotation\n /* @__PURE__ */ extend(/* @__PURE__ */ Object.create(null), {\n $: (i) => i,\n $el: (i) => i.vnode.el,\n $data: (i) => i.data,\n $props: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.props) : i.props,\n $attrs: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.attrs) : i.attrs,\n $slots: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.slots) : i.slots,\n $refs: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.refs) : i.refs,\n $parent: (i) => getPublicInstance(i.parent),\n $root: (i) => getPublicInstance(i.root),\n $emit: (i) => i.emit,\n $options: (i) => __VUE_OPTIONS_API__ ? resolveMergedOptions(i) : i.type,\n $forceUpdate: (i) => i.f || (i.f = () => {\n i.effect.dirty = true;\n queueJob(i.update);\n }),\n $nextTick: (i) => i.n || (i.n = nextTick.bind(i.proxy)),\n $watch: (i) => __VUE_OPTIONS_API__ ? instanceWatch.bind(i) : NOOP\n })\n);\nconst isReservedPrefix = (key) => key === \"_\" || key === \"$\";\nconst hasSetupBinding = (state, key) => state !== EMPTY_OBJ && !state.__isScriptSetup && hasOwn(state, key);\nconst PublicInstanceProxyHandlers = {\n get({ _: instance }, key) {\n if (key === \"__v_skip\") {\n return true;\n }\n const { ctx, setupState, data, props, accessCache, type, appContext } = instance;\n if (!!(process.env.NODE_ENV !== \"production\") && key === \"__isVue\") {\n return true;\n }\n let normalizedProps;\n if (key[0] !== \"$\") {\n const n = accessCache[key];\n if (n !== void 0) {\n switch (n) {\n case 1 /* SETUP */:\n return setupState[key];\n case 2 /* DATA */:\n return data[key];\n case 4 /* CONTEXT */:\n return ctx[key];\n case 3 /* PROPS */:\n return props[key];\n }\n } else if (hasSetupBinding(setupState, key)) {\n accessCache[key] = 1 /* SETUP */;\n return setupState[key];\n } else if (data !== EMPTY_OBJ && hasOwn(data, key)) {\n accessCache[key] = 2 /* DATA */;\n return data[key];\n } else if (\n // only cache other properties when instance has declared (thus stable)\n // props\n (normalizedProps = instance.propsOptions[0]) && hasOwn(normalizedProps, key)\n ) {\n accessCache[key] = 3 /* PROPS */;\n return props[key];\n } else if (ctx !== EMPTY_OBJ && hasOwn(ctx, key)) {\n accessCache[key] = 4 /* CONTEXT */;\n return ctx[key];\n } else if (!__VUE_OPTIONS_API__ || shouldCacheAccess) {\n accessCache[key] = 0 /* OTHER */;\n }\n }\n const publicGetter = publicPropertiesMap[key];\n let cssModule, globalProperties;\n if (publicGetter) {\n if (key === \"$attrs\") {\n track(instance.attrs, \"get\", \"\");\n !!(process.env.NODE_ENV !== \"production\") && markAttrsAccessed();\n } else if (!!(process.env.NODE_ENV !== \"production\") && key === \"$slots\") {\n track(instance, \"get\", key);\n }\n return publicGetter(instance);\n } else if (\n // css module (injected by vue-loader)\n (cssModule = type.__cssModules) && (cssModule = cssModule[key])\n ) {\n return cssModule;\n } else if (ctx !== EMPTY_OBJ && hasOwn(ctx, key)) {\n accessCache[key] = 4 /* CONTEXT */;\n return ctx[key];\n } else if (\n // global properties\n globalProperties = appContext.config.globalProperties, hasOwn(globalProperties, key)\n ) {\n {\n return globalProperties[key];\n }\n } else if (!!(process.env.NODE_ENV !== \"production\") && currentRenderingInstance && (!isString(key) || // #1091 avoid internal isRef/isVNode checks on component instance leading\n // to infinite warning loop\n key.indexOf(\"__v\") !== 0)) {\n if (data !== EMPTY_OBJ && isReservedPrefix(key[0]) && hasOwn(data, key)) {\n warn$1(\n `Property ${JSON.stringify(\n key\n )} must be accessed via $data because it starts with a reserved character (\"$\" or \"_\") and is not proxied on the render context.`\n );\n } else if (instance === currentRenderingInstance) {\n warn$1(\n `Property ${JSON.stringify(key)} was accessed during render but is not defined on instance.`\n );\n }\n }\n },\n set({ _: instance }, key, value) {\n const { data, setupState, ctx } = instance;\n if (hasSetupBinding(setupState, key)) {\n setupState[key] = value;\n return true;\n } else if (!!(process.env.NODE_ENV !== \"production\") && setupState.__isScriptSetup && hasOwn(setupState, key)) {\n warn$1(`Cannot mutate \n","\r\n\r\n","export function getDevtoolsGlobalHook() {\n return getTarget().__VUE_DEVTOOLS_GLOBAL_HOOK__;\n}\nexport function getTarget() {\n // @ts-expect-error navigator and windows are not available in all environments\n return (typeof navigator !== 'undefined' && typeof window !== 'undefined')\n ? window\n : typeof globalThis !== 'undefined'\n ? globalThis\n : {};\n}\nexport const isProxyAvailable = typeof Proxy === 'function';\n","export const HOOK_SETUP = 'devtools-plugin:setup';\nexport const HOOK_PLUGIN_SETTINGS_SET = 'plugin:settings:set';\n","let supported;\nlet perf;\nexport function isPerformanceSupported() {\n var _a;\n if (supported !== undefined) {\n return supported;\n }\n if (typeof window !== 'undefined' && window.performance) {\n supported = true;\n perf = window.performance;\n }\n else if (typeof globalThis !== 'undefined' && ((_a = globalThis.perf_hooks) === null || _a === void 0 ? void 0 : _a.performance)) {\n supported = true;\n perf = globalThis.perf_hooks.performance;\n }\n else {\n supported = false;\n }\n return supported;\n}\nexport function now() {\n return isPerformanceSupported() ? perf.now() : Date.now();\n}\n","import { HOOK_PLUGIN_SETTINGS_SET } from './const.js';\nimport { now } from './time.js';\nexport class ApiProxy {\n constructor(plugin, hook) {\n this.target = null;\n this.targetQueue = [];\n this.onQueue = [];\n this.plugin = plugin;\n this.hook = hook;\n const defaultSettings = {};\n if (plugin.settings) {\n for (const id in plugin.settings) {\n const item = plugin.settings[id];\n defaultSettings[id] = item.defaultValue;\n }\n }\n const localSettingsSaveId = `__vue-devtools-plugin-settings__${plugin.id}`;\n let currentSettings = Object.assign({}, defaultSettings);\n try {\n const raw = localStorage.getItem(localSettingsSaveId);\n const data = JSON.parse(raw);\n Object.assign(currentSettings, data);\n }\n catch (e) {\n // noop\n }\n this.fallbacks = {\n getSettings() {\n return currentSettings;\n },\n setSettings(value) {\n try {\n localStorage.setItem(localSettingsSaveId, JSON.stringify(value));\n }\n catch (e) {\n // noop\n }\n currentSettings = value;\n },\n now() {\n return now();\n },\n };\n if (hook) {\n hook.on(HOOK_PLUGIN_SETTINGS_SET, (pluginId, value) => {\n if (pluginId === this.plugin.id) {\n this.fallbacks.setSettings(value);\n }\n });\n }\n this.proxiedOn = new Proxy({}, {\n get: (_target, prop) => {\n if (this.target) {\n return this.target.on[prop];\n }\n else {\n return (...args) => {\n this.onQueue.push({\n method: prop,\n args,\n });\n };\n }\n },\n });\n this.proxiedTarget = new Proxy({}, {\n get: (_target, prop) => {\n if (this.target) {\n return this.target[prop];\n }\n else if (prop === 'on') {\n return this.proxiedOn;\n }\n else if (Object.keys(this.fallbacks).includes(prop)) {\n return (...args) => {\n this.targetQueue.push({\n method: prop,\n args,\n resolve: () => { },\n });\n return this.fallbacks[prop](...args);\n };\n }\n else {\n return (...args) => {\n return new Promise((resolve) => {\n this.targetQueue.push({\n method: prop,\n args,\n resolve,\n });\n });\n };\n }\n },\n });\n }\n async setRealTarget(target) {\n this.target = target;\n for (const item of this.onQueue) {\n this.target.on[item.method](...item.args);\n }\n for (const item of this.targetQueue) {\n item.resolve(await this.target[item.method](...item.args));\n }\n }\n}\n","import { getDevtoolsGlobalHook, getTarget, isProxyAvailable } from './env.js';\nimport { HOOK_SETUP } from './const.js';\nimport { ApiProxy } from './proxy.js';\nexport * from './api/index.js';\nexport * from './plugin.js';\nexport * from './time.js';\nexport function setupDevtoolsPlugin(pluginDescriptor, setupFn) {\n const descriptor = pluginDescriptor;\n const target = getTarget();\n const hook = getDevtoolsGlobalHook();\n const enableProxy = isProxyAvailable && descriptor.enableEarlyProxy;\n if (hook && (target.__VUE_DEVTOOLS_PLUGIN_API_AVAILABLE__ || !enableProxy)) {\n hook.emit(HOOK_SETUP, pluginDescriptor, setupFn);\n }\n else {\n const proxy = enableProxy ? new ApiProxy(descriptor, hook) : null;\n const list = target.__VUE_DEVTOOLS_PLUGINS__ = target.__VUE_DEVTOOLS_PLUGINS__ || [];\n list.push({\n pluginDescriptor: descriptor,\n setupFn,\n proxy,\n });\n if (proxy) {\n setupFn(proxy.proxiedTarget);\n }\n }\n}\n","/*!\n * vuex v4.1.0\n * (c) 2022 Evan You\n * @license MIT\n */\nimport { inject, effectScope, reactive, watch, computed } from 'vue';\nimport { setupDevtoolsPlugin } from '@vue/devtools-api';\n\nvar storeKey = 'store';\n\nfunction useStore (key) {\n if ( key === void 0 ) key = null;\n\n return inject(key !== null ? key : storeKey)\n}\n\n/**\n * Get the first item that pass the test\n * by second argument function\n *\n * @param {Array} list\n * @param {Function} f\n * @return {*}\n */\nfunction find (list, f) {\n return list.filter(f)[0]\n}\n\n/**\n * Deep copy the given object considering circular structure.\n * This function caches all nested objects and its copies.\n * If it detects circular structure, use cached copy to avoid infinite loop.\n *\n * @param {*} obj\n * @param {Array} cache\n * @return {*}\n */\nfunction deepCopy (obj, cache) {\n if ( cache === void 0 ) cache = [];\n\n // just return if obj is immutable value\n if (obj === null || typeof obj !== 'object') {\n return obj\n }\n\n // if obj is hit, it is in circular structure\n var hit = find(cache, function (c) { return c.original === obj; });\n if (hit) {\n return hit.copy\n }\n\n var copy = Array.isArray(obj) ? [] : {};\n // put the copy into cache at first\n // because we want to refer it in recursive deepCopy\n cache.push({\n original: obj,\n copy: copy\n });\n\n Object.keys(obj).forEach(function (key) {\n copy[key] = deepCopy(obj[key], cache);\n });\n\n return copy\n}\n\n/**\n * forEach for object\n */\nfunction forEachValue (obj, fn) {\n Object.keys(obj).forEach(function (key) { return fn(obj[key], key); });\n}\n\nfunction isObject (obj) {\n return obj !== null && typeof obj === 'object'\n}\n\nfunction isPromise (val) {\n return val && typeof val.then === 'function'\n}\n\nfunction assert (condition, msg) {\n if (!condition) { throw new Error((\"[vuex] \" + msg)) }\n}\n\nfunction partial (fn, arg) {\n return function () {\n return fn(arg)\n }\n}\n\nfunction genericSubscribe (fn, subs, options) {\n if (subs.indexOf(fn) < 0) {\n options && options.prepend\n ? subs.unshift(fn)\n : subs.push(fn);\n }\n return function () {\n var i = subs.indexOf(fn);\n if (i > -1) {\n subs.splice(i, 1);\n }\n }\n}\n\nfunction resetStore (store, hot) {\n store._actions = Object.create(null);\n store._mutations = Object.create(null);\n store._wrappedGetters = Object.create(null);\n store._modulesNamespaceMap = Object.create(null);\n var state = store.state;\n // init all modules\n installModule(store, state, [], store._modules.root, true);\n // reset state\n resetStoreState(store, state, hot);\n}\n\nfunction resetStoreState (store, state, hot) {\n var oldState = store._state;\n var oldScope = store._scope;\n\n // bind store public getters\n store.getters = {};\n // reset local getters cache\n store._makeLocalGettersCache = Object.create(null);\n var wrappedGetters = store._wrappedGetters;\n var computedObj = {};\n var computedCache = {};\n\n // create a new effect scope and create computed object inside it to avoid\n // getters (computed) getting destroyed on component unmount.\n var scope = effectScope(true);\n\n scope.run(function () {\n forEachValue(wrappedGetters, function (fn, key) {\n // use computed to leverage its lazy-caching mechanism\n // direct inline function use will lead to closure preserving oldState.\n // using partial to return function with only arguments preserved in closure environment.\n computedObj[key] = partial(fn, store);\n computedCache[key] = computed(function () { return computedObj[key](); });\n Object.defineProperty(store.getters, key, {\n get: function () { return computedCache[key].value; },\n enumerable: true // for local getters\n });\n });\n });\n\n store._state = reactive({\n data: state\n });\n\n // register the newly created effect scope to the store so that we can\n // dispose the effects when this method runs again in the future.\n store._scope = scope;\n\n // enable strict mode for new state\n if (store.strict) {\n enableStrictMode(store);\n }\n\n if (oldState) {\n if (hot) {\n // dispatch changes in all subscribed watchers\n // to force getter re-evaluation for hot reloading.\n store._withCommit(function () {\n oldState.data = null;\n });\n }\n }\n\n // dispose previously registered effect scope if there is one.\n if (oldScope) {\n oldScope.stop();\n }\n}\n\nfunction installModule (store, rootState, path, module, hot) {\n var isRoot = !path.length;\n var namespace = store._modules.getNamespace(path);\n\n // register in namespace map\n if (module.namespaced) {\n if (store._modulesNamespaceMap[namespace] && (process.env.NODE_ENV !== 'production')) {\n console.error((\"[vuex] duplicate namespace \" + namespace + \" for the namespaced module \" + (path.join('/'))));\n }\n store._modulesNamespaceMap[namespace] = module;\n }\n\n // set state\n if (!isRoot && !hot) {\n var parentState = getNestedState(rootState, path.slice(0, -1));\n var moduleName = path[path.length - 1];\n store._withCommit(function () {\n if ((process.env.NODE_ENV !== 'production')) {\n if (moduleName in parentState) {\n console.warn(\n (\"[vuex] state field \\\"\" + moduleName + \"\\\" was overridden by a module with the same name at \\\"\" + (path.join('.')) + \"\\\"\")\n );\n }\n }\n parentState[moduleName] = module.state;\n });\n }\n\n var local = module.context = makeLocalContext(store, namespace, path);\n\n module.forEachMutation(function (mutation, key) {\n var namespacedType = namespace + key;\n registerMutation(store, namespacedType, mutation, local);\n });\n\n module.forEachAction(function (action, key) {\n var type = action.root ? key : namespace + key;\n var handler = action.handler || action;\n registerAction(store, type, handler, local);\n });\n\n module.forEachGetter(function (getter, key) {\n var namespacedType = namespace + key;\n registerGetter(store, namespacedType, getter, local);\n });\n\n module.forEachChild(function (child, key) {\n installModule(store, rootState, path.concat(key), child, hot);\n });\n}\n\n/**\n * make localized dispatch, commit, getters and state\n * if there is no namespace, just use root ones\n */\nfunction makeLocalContext (store, namespace, path) {\n var noNamespace = namespace === '';\n\n var local = {\n dispatch: noNamespace ? store.dispatch : function (_type, _payload, _options) {\n var args = unifyObjectStyle(_type, _payload, _options);\n var payload = args.payload;\n var options = args.options;\n var type = args.type;\n\n if (!options || !options.root) {\n type = namespace + type;\n if ((process.env.NODE_ENV !== 'production') && !store._actions[type]) {\n console.error((\"[vuex] unknown local action type: \" + (args.type) + \", global type: \" + type));\n return\n }\n }\n\n return store.dispatch(type, payload)\n },\n\n commit: noNamespace ? store.commit : function (_type, _payload, _options) {\n var args = unifyObjectStyle(_type, _payload, _options);\n var payload = args.payload;\n var options = args.options;\n var type = args.type;\n\n if (!options || !options.root) {\n type = namespace + type;\n if ((process.env.NODE_ENV !== 'production') && !store._mutations[type]) {\n console.error((\"[vuex] unknown local mutation type: \" + (args.type) + \", global type: \" + type));\n return\n }\n }\n\n store.commit(type, payload, options);\n }\n };\n\n // getters and state object must be gotten lazily\n // because they will be changed by state update\n Object.defineProperties(local, {\n getters: {\n get: noNamespace\n ? function () { return store.getters; }\n : function () { return makeLocalGetters(store, namespace); }\n },\n state: {\n get: function () { return getNestedState(store.state, path); }\n }\n });\n\n return local\n}\n\nfunction makeLocalGetters (store, namespace) {\n if (!store._makeLocalGettersCache[namespace]) {\n var gettersProxy = {};\n var splitPos = namespace.length;\n Object.keys(store.getters).forEach(function (type) {\n // skip if the target getter is not match this namespace\n if (type.slice(0, splitPos) !== namespace) { return }\n\n // extract local getter type\n var localType = type.slice(splitPos);\n\n // Add a port to the getters proxy.\n // Define as getter property because\n // we do not want to evaluate the getters in this time.\n Object.defineProperty(gettersProxy, localType, {\n get: function () { return store.getters[type]; },\n enumerable: true\n });\n });\n store._makeLocalGettersCache[namespace] = gettersProxy;\n }\n\n return store._makeLocalGettersCache[namespace]\n}\n\nfunction registerMutation (store, type, handler, local) {\n var entry = store._mutations[type] || (store._mutations[type] = []);\n entry.push(function wrappedMutationHandler (payload) {\n handler.call(store, local.state, payload);\n });\n}\n\nfunction registerAction (store, type, handler, local) {\n var entry = store._actions[type] || (store._actions[type] = []);\n entry.push(function wrappedActionHandler (payload) {\n var res = handler.call(store, {\n dispatch: local.dispatch,\n commit: local.commit,\n getters: local.getters,\n state: local.state,\n rootGetters: store.getters,\n rootState: store.state\n }, payload);\n if (!isPromise(res)) {\n res = Promise.resolve(res);\n }\n if (store._devtoolHook) {\n return res.catch(function (err) {\n store._devtoolHook.emit('vuex:error', err);\n throw err\n })\n } else {\n return res\n }\n });\n}\n\nfunction registerGetter (store, type, rawGetter, local) {\n if (store._wrappedGetters[type]) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.error((\"[vuex] duplicate getter key: \" + type));\n }\n return\n }\n store._wrappedGetters[type] = function wrappedGetter (store) {\n return rawGetter(\n local.state, // local state\n local.getters, // local getters\n store.state, // root state\n store.getters // root getters\n )\n };\n}\n\nfunction enableStrictMode (store) {\n watch(function () { return store._state.data; }, function () {\n if ((process.env.NODE_ENV !== 'production')) {\n assert(store._committing, \"do not mutate vuex store state outside mutation handlers.\");\n }\n }, { deep: true, flush: 'sync' });\n}\n\nfunction getNestedState (state, path) {\n return path.reduce(function (state, key) { return state[key]; }, state)\n}\n\nfunction unifyObjectStyle (type, payload, options) {\n if (isObject(type) && type.type) {\n options = payload;\n payload = type;\n type = type.type;\n }\n\n if ((process.env.NODE_ENV !== 'production')) {\n assert(typeof type === 'string', (\"expects string as the type, but found \" + (typeof type) + \".\"));\n }\n\n return { type: type, payload: payload, options: options }\n}\n\nvar LABEL_VUEX_BINDINGS = 'vuex bindings';\nvar MUTATIONS_LAYER_ID = 'vuex:mutations';\nvar ACTIONS_LAYER_ID = 'vuex:actions';\nvar INSPECTOR_ID = 'vuex';\n\nvar actionId = 0;\n\nfunction addDevtools (app, store) {\n setupDevtoolsPlugin(\n {\n id: 'org.vuejs.vuex',\n app: app,\n label: 'Vuex',\n homepage: 'https://next.vuex.vuejs.org/',\n logo: 'https://vuejs.org/images/icons/favicon-96x96.png',\n packageName: 'vuex',\n componentStateTypes: [LABEL_VUEX_BINDINGS]\n },\n function (api) {\n api.addTimelineLayer({\n id: MUTATIONS_LAYER_ID,\n label: 'Vuex Mutations',\n color: COLOR_LIME_500\n });\n\n api.addTimelineLayer({\n id: ACTIONS_LAYER_ID,\n label: 'Vuex Actions',\n color: COLOR_LIME_500\n });\n\n api.addInspector({\n id: INSPECTOR_ID,\n label: 'Vuex',\n icon: 'storage',\n treeFilterPlaceholder: 'Filter stores...'\n });\n\n api.on.getInspectorTree(function (payload) {\n if (payload.app === app && payload.inspectorId === INSPECTOR_ID) {\n if (payload.filter) {\n var nodes = [];\n flattenStoreForInspectorTree(nodes, store._modules.root, payload.filter, '');\n payload.rootNodes = nodes;\n } else {\n payload.rootNodes = [\n formatStoreForInspectorTree(store._modules.root, '')\n ];\n }\n }\n });\n\n api.on.getInspectorState(function (payload) {\n if (payload.app === app && payload.inspectorId === INSPECTOR_ID) {\n var modulePath = payload.nodeId;\n makeLocalGetters(store, modulePath);\n payload.state = formatStoreForInspectorState(\n getStoreModule(store._modules, modulePath),\n modulePath === 'root' ? store.getters : store._makeLocalGettersCache,\n modulePath\n );\n }\n });\n\n api.on.editInspectorState(function (payload) {\n if (payload.app === app && payload.inspectorId === INSPECTOR_ID) {\n var modulePath = payload.nodeId;\n var path = payload.path;\n if (modulePath !== 'root') {\n path = modulePath.split('/').filter(Boolean).concat( path);\n }\n store._withCommit(function () {\n payload.set(store._state.data, path, payload.state.value);\n });\n }\n });\n\n store.subscribe(function (mutation, state) {\n var data = {};\n\n if (mutation.payload) {\n data.payload = mutation.payload;\n }\n\n data.state = state;\n\n api.notifyComponentUpdate();\n api.sendInspectorTree(INSPECTOR_ID);\n api.sendInspectorState(INSPECTOR_ID);\n\n api.addTimelineEvent({\n layerId: MUTATIONS_LAYER_ID,\n event: {\n time: Date.now(),\n title: mutation.type,\n data: data\n }\n });\n });\n\n store.subscribeAction({\n before: function (action, state) {\n var data = {};\n if (action.payload) {\n data.payload = action.payload;\n }\n action._id = actionId++;\n action._time = Date.now();\n data.state = state;\n\n api.addTimelineEvent({\n layerId: ACTIONS_LAYER_ID,\n event: {\n time: action._time,\n title: action.type,\n groupId: action._id,\n subtitle: 'start',\n data: data\n }\n });\n },\n after: function (action, state) {\n var data = {};\n var duration = Date.now() - action._time;\n data.duration = {\n _custom: {\n type: 'duration',\n display: (duration + \"ms\"),\n tooltip: 'Action duration',\n value: duration\n }\n };\n if (action.payload) {\n data.payload = action.payload;\n }\n data.state = state;\n\n api.addTimelineEvent({\n layerId: ACTIONS_LAYER_ID,\n event: {\n time: Date.now(),\n title: action.type,\n groupId: action._id,\n subtitle: 'end',\n data: data\n }\n });\n }\n });\n }\n );\n}\n\n// extracted from tailwind palette\nvar COLOR_LIME_500 = 0x84cc16;\nvar COLOR_DARK = 0x666666;\nvar COLOR_WHITE = 0xffffff;\n\nvar TAG_NAMESPACED = {\n label: 'namespaced',\n textColor: COLOR_WHITE,\n backgroundColor: COLOR_DARK\n};\n\n/**\n * @param {string} path\n */\nfunction extractNameFromPath (path) {\n return path && path !== 'root' ? path.split('/').slice(-2, -1)[0] : 'Root'\n}\n\n/**\n * @param {*} module\n * @return {import('@vue/devtools-api').CustomInspectorNode}\n */\nfunction formatStoreForInspectorTree (module, path) {\n return {\n id: path || 'root',\n // all modules end with a `/`, we want the last segment only\n // cart/ -> cart\n // nested/cart/ -> cart\n label: extractNameFromPath(path),\n tags: module.namespaced ? [TAG_NAMESPACED] : [],\n children: Object.keys(module._children).map(function (moduleName) { return formatStoreForInspectorTree(\n module._children[moduleName],\n path + moduleName + '/'\n ); }\n )\n }\n}\n\n/**\n * @param {import('@vue/devtools-api').CustomInspectorNode[]} result\n * @param {*} module\n * @param {string} filter\n * @param {string} path\n */\nfunction flattenStoreForInspectorTree (result, module, filter, path) {\n if (path.includes(filter)) {\n result.push({\n id: path || 'root',\n label: path.endsWith('/') ? path.slice(0, path.length - 1) : path || 'Root',\n tags: module.namespaced ? [TAG_NAMESPACED] : []\n });\n }\n Object.keys(module._children).forEach(function (moduleName) {\n flattenStoreForInspectorTree(result, module._children[moduleName], filter, path + moduleName + '/');\n });\n}\n\n/**\n * @param {*} module\n * @return {import('@vue/devtools-api').CustomInspectorState}\n */\nfunction formatStoreForInspectorState (module, getters, path) {\n getters = path === 'root' ? getters : getters[path];\n var gettersKeys = Object.keys(getters);\n var storeState = {\n state: Object.keys(module.state).map(function (key) { return ({\n key: key,\n editable: true,\n value: module.state[key]\n }); })\n };\n\n if (gettersKeys.length) {\n var tree = transformPathsToObjectTree(getters);\n storeState.getters = Object.keys(tree).map(function (key) { return ({\n key: key.endsWith('/') ? extractNameFromPath(key) : key,\n editable: false,\n value: canThrow(function () { return tree[key]; })\n }); });\n }\n\n return storeState\n}\n\nfunction transformPathsToObjectTree (getters) {\n var result = {};\n Object.keys(getters).forEach(function (key) {\n var path = key.split('/');\n if (path.length > 1) {\n var target = result;\n var leafKey = path.pop();\n path.forEach(function (p) {\n if (!target[p]) {\n target[p] = {\n _custom: {\n value: {},\n display: p,\n tooltip: 'Module',\n abstract: true\n }\n };\n }\n target = target[p]._custom.value;\n });\n target[leafKey] = canThrow(function () { return getters[key]; });\n } else {\n result[key] = canThrow(function () { return getters[key]; });\n }\n });\n return result\n}\n\nfunction getStoreModule (moduleMap, path) {\n var names = path.split('/').filter(function (n) { return n; });\n return names.reduce(\n function (module, moduleName, i) {\n var child = module[moduleName];\n if (!child) {\n throw new Error((\"Missing module \\\"\" + moduleName + \"\\\" for path \\\"\" + path + \"\\\".\"))\n }\n return i === names.length - 1 ? child : child._children\n },\n path === 'root' ? moduleMap : moduleMap.root._children\n )\n}\n\nfunction canThrow (cb) {\n try {\n return cb()\n } catch (e) {\n return e\n }\n}\n\n// Base data struct for store's module, package with some attribute and method\nvar Module = function Module (rawModule, runtime) {\n this.runtime = runtime;\n // Store some children item\n this._children = Object.create(null);\n // Store the origin module object which passed by programmer\n this._rawModule = rawModule;\n var rawState = rawModule.state;\n\n // Store the origin module's state\n this.state = (typeof rawState === 'function' ? rawState() : rawState) || {};\n};\n\nvar prototypeAccessors$1 = { namespaced: { configurable: true } };\n\nprototypeAccessors$1.namespaced.get = function () {\n return !!this._rawModule.namespaced\n};\n\nModule.prototype.addChild = function addChild (key, module) {\n this._children[key] = module;\n};\n\nModule.prototype.removeChild = function removeChild (key) {\n delete this._children[key];\n};\n\nModule.prototype.getChild = function getChild (key) {\n return this._children[key]\n};\n\nModule.prototype.hasChild = function hasChild (key) {\n return key in this._children\n};\n\nModule.prototype.update = function update (rawModule) {\n this._rawModule.namespaced = rawModule.namespaced;\n if (rawModule.actions) {\n this._rawModule.actions = rawModule.actions;\n }\n if (rawModule.mutations) {\n this._rawModule.mutations = rawModule.mutations;\n }\n if (rawModule.getters) {\n this._rawModule.getters = rawModule.getters;\n }\n};\n\nModule.prototype.forEachChild = function forEachChild (fn) {\n forEachValue(this._children, fn);\n};\n\nModule.prototype.forEachGetter = function forEachGetter (fn) {\n if (this._rawModule.getters) {\n forEachValue(this._rawModule.getters, fn);\n }\n};\n\nModule.prototype.forEachAction = function forEachAction (fn) {\n if (this._rawModule.actions) {\n forEachValue(this._rawModule.actions, fn);\n }\n};\n\nModule.prototype.forEachMutation = function forEachMutation (fn) {\n if (this._rawModule.mutations) {\n forEachValue(this._rawModule.mutations, fn);\n }\n};\n\nObject.defineProperties( Module.prototype, prototypeAccessors$1 );\n\nvar ModuleCollection = function ModuleCollection (rawRootModule) {\n // register root module (Vuex.Store options)\n this.register([], rawRootModule, false);\n};\n\nModuleCollection.prototype.get = function get (path) {\n return path.reduce(function (module, key) {\n return module.getChild(key)\n }, this.root)\n};\n\nModuleCollection.prototype.getNamespace = function getNamespace (path) {\n var module = this.root;\n return path.reduce(function (namespace, key) {\n module = module.getChild(key);\n return namespace + (module.namespaced ? key + '/' : '')\n }, '')\n};\n\nModuleCollection.prototype.update = function update$1 (rawRootModule) {\n update([], this.root, rawRootModule);\n};\n\nModuleCollection.prototype.register = function register (path, rawModule, runtime) {\n var this$1$1 = this;\n if ( runtime === void 0 ) runtime = true;\n\n if ((process.env.NODE_ENV !== 'production')) {\n assertRawModule(path, rawModule);\n }\n\n var newModule = new Module(rawModule, runtime);\n if (path.length === 0) {\n this.root = newModule;\n } else {\n var parent = this.get(path.slice(0, -1));\n parent.addChild(path[path.length - 1], newModule);\n }\n\n // register nested modules\n if (rawModule.modules) {\n forEachValue(rawModule.modules, function (rawChildModule, key) {\n this$1$1.register(path.concat(key), rawChildModule, runtime);\n });\n }\n};\n\nModuleCollection.prototype.unregister = function unregister (path) {\n var parent = this.get(path.slice(0, -1));\n var key = path[path.length - 1];\n var child = parent.getChild(key);\n\n if (!child) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.warn(\n \"[vuex] trying to unregister module '\" + key + \"', which is \" +\n \"not registered\"\n );\n }\n return\n }\n\n if (!child.runtime) {\n return\n }\n\n parent.removeChild(key);\n};\n\nModuleCollection.prototype.isRegistered = function isRegistered (path) {\n var parent = this.get(path.slice(0, -1));\n var key = path[path.length - 1];\n\n if (parent) {\n return parent.hasChild(key)\n }\n\n return false\n};\n\nfunction update (path, targetModule, newModule) {\n if ((process.env.NODE_ENV !== 'production')) {\n assertRawModule(path, newModule);\n }\n\n // update target module\n targetModule.update(newModule);\n\n // update nested modules\n if (newModule.modules) {\n for (var key in newModule.modules) {\n if (!targetModule.getChild(key)) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.warn(\n \"[vuex] trying to add a new module '\" + key + \"' on hot reloading, \" +\n 'manual reload is needed'\n );\n }\n return\n }\n update(\n path.concat(key),\n targetModule.getChild(key),\n newModule.modules[key]\n );\n }\n }\n}\n\nvar functionAssert = {\n assert: function (value) { return typeof value === 'function'; },\n expected: 'function'\n};\n\nvar objectAssert = {\n assert: function (value) { return typeof value === 'function' ||\n (typeof value === 'object' && typeof value.handler === 'function'); },\n expected: 'function or object with \"handler\" function'\n};\n\nvar assertTypes = {\n getters: functionAssert,\n mutations: functionAssert,\n actions: objectAssert\n};\n\nfunction assertRawModule (path, rawModule) {\n Object.keys(assertTypes).forEach(function (key) {\n if (!rawModule[key]) { return }\n\n var assertOptions = assertTypes[key];\n\n forEachValue(rawModule[key], function (value, type) {\n assert(\n assertOptions.assert(value),\n makeAssertionMessage(path, key, type, value, assertOptions.expected)\n );\n });\n });\n}\n\nfunction makeAssertionMessage (path, key, type, value, expected) {\n var buf = key + \" should be \" + expected + \" but \\\"\" + key + \".\" + type + \"\\\"\";\n if (path.length > 0) {\n buf += \" in module \\\"\" + (path.join('.')) + \"\\\"\";\n }\n buf += \" is \" + (JSON.stringify(value)) + \".\";\n return buf\n}\n\nfunction createStore (options) {\n return new Store(options)\n}\n\nvar Store = function Store (options) {\n var this$1$1 = this;\n if ( options === void 0 ) options = {};\n\n if ((process.env.NODE_ENV !== 'production')) {\n assert(typeof Promise !== 'undefined', \"vuex requires a Promise polyfill in this browser.\");\n assert(this instanceof Store, \"store must be called with the new operator.\");\n }\n\n var plugins = options.plugins; if ( plugins === void 0 ) plugins = [];\n var strict = options.strict; if ( strict === void 0 ) strict = false;\n var devtools = options.devtools;\n\n // store internal state\n this._committing = false;\n this._actions = Object.create(null);\n this._actionSubscribers = [];\n this._mutations = Object.create(null);\n this._wrappedGetters = Object.create(null);\n this._modules = new ModuleCollection(options);\n this._modulesNamespaceMap = Object.create(null);\n this._subscribers = [];\n this._makeLocalGettersCache = Object.create(null);\n\n // EffectScope instance. when registering new getters, we wrap them inside\n // EffectScope so that getters (computed) would not be destroyed on\n // component unmount.\n this._scope = null;\n\n this._devtools = devtools;\n\n // bind commit and dispatch to self\n var store = this;\n var ref = this;\n var dispatch = ref.dispatch;\n var commit = ref.commit;\n this.dispatch = function boundDispatch (type, payload) {\n return dispatch.call(store, type, payload)\n };\n this.commit = function boundCommit (type, payload, options) {\n return commit.call(store, type, payload, options)\n };\n\n // strict mode\n this.strict = strict;\n\n var state = this._modules.root.state;\n\n // init root module.\n // this also recursively registers all sub-modules\n // and collects all module getters inside this._wrappedGetters\n installModule(this, state, [], this._modules.root);\n\n // initialize the store state, which is responsible for the reactivity\n // (also registers _wrappedGetters as computed properties)\n resetStoreState(this, state);\n\n // apply plugins\n plugins.forEach(function (plugin) { return plugin(this$1$1); });\n};\n\nvar prototypeAccessors = { state: { configurable: true } };\n\nStore.prototype.install = function install (app, injectKey) {\n app.provide(injectKey || storeKey, this);\n app.config.globalProperties.$store = this;\n\n var useDevtools = this._devtools !== undefined\n ? this._devtools\n : (process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__;\n\n if (useDevtools) {\n addDevtools(app, this);\n }\n};\n\nprototypeAccessors.state.get = function () {\n return this._state.data\n};\n\nprototypeAccessors.state.set = function (v) {\n if ((process.env.NODE_ENV !== 'production')) {\n assert(false, \"use store.replaceState() to explicit replace store state.\");\n }\n};\n\nStore.prototype.commit = function commit (_type, _payload, _options) {\n var this$1$1 = this;\n\n // check object-style commit\n var ref = unifyObjectStyle(_type, _payload, _options);\n var type = ref.type;\n var payload = ref.payload;\n var options = ref.options;\n\n var mutation = { type: type, payload: payload };\n var entry = this._mutations[type];\n if (!entry) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.error((\"[vuex] unknown mutation type: \" + type));\n }\n return\n }\n this._withCommit(function () {\n entry.forEach(function commitIterator (handler) {\n handler(payload);\n });\n });\n\n this._subscribers\n .slice() // shallow copy to prevent iterator invalidation if subscriber synchronously calls unsubscribe\n .forEach(function (sub) { return sub(mutation, this$1$1.state); });\n\n if (\n (process.env.NODE_ENV !== 'production') &&\n options && options.silent\n ) {\n console.warn(\n \"[vuex] mutation type: \" + type + \". Silent option has been removed. \" +\n 'Use the filter functionality in the vue-devtools'\n );\n }\n};\n\nStore.prototype.dispatch = function dispatch (_type, _payload) {\n var this$1$1 = this;\n\n // check object-style dispatch\n var ref = unifyObjectStyle(_type, _payload);\n var type = ref.type;\n var payload = ref.payload;\n\n var action = { type: type, payload: payload };\n var entry = this._actions[type];\n if (!entry) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.error((\"[vuex] unknown action type: \" + type));\n }\n return\n }\n\n try {\n this._actionSubscribers\n .slice() // shallow copy to prevent iterator invalidation if subscriber synchronously calls unsubscribe\n .filter(function (sub) { return sub.before; })\n .forEach(function (sub) { return sub.before(action, this$1$1.state); });\n } catch (e) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.warn(\"[vuex] error in before action subscribers: \");\n console.error(e);\n }\n }\n\n var result = entry.length > 1\n ? Promise.all(entry.map(function (handler) { return handler(payload); }))\n : entry[0](payload);\n\n return new Promise(function (resolve, reject) {\n result.then(function (res) {\n try {\n this$1$1._actionSubscribers\n .filter(function (sub) { return sub.after; })\n .forEach(function (sub) { return sub.after(action, this$1$1.state); });\n } catch (e) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.warn(\"[vuex] error in after action subscribers: \");\n console.error(e);\n }\n }\n resolve(res);\n }, function (error) {\n try {\n this$1$1._actionSubscribers\n .filter(function (sub) { return sub.error; })\n .forEach(function (sub) { return sub.error(action, this$1$1.state, error); });\n } catch (e) {\n if ((process.env.NODE_ENV !== 'production')) {\n console.warn(\"[vuex] error in error action subscribers: \");\n console.error(e);\n }\n }\n reject(error);\n });\n })\n};\n\nStore.prototype.subscribe = function subscribe (fn, options) {\n return genericSubscribe(fn, this._subscribers, options)\n};\n\nStore.prototype.subscribeAction = function subscribeAction (fn, options) {\n var subs = typeof fn === 'function' ? { before: fn } : fn;\n return genericSubscribe(subs, this._actionSubscribers, options)\n};\n\nStore.prototype.watch = function watch$1 (getter, cb, options) {\n var this$1$1 = this;\n\n if ((process.env.NODE_ENV !== 'production')) {\n assert(typeof getter === 'function', \"store.watch only accepts a function.\");\n }\n return watch(function () { return getter(this$1$1.state, this$1$1.getters); }, cb, Object.assign({}, options))\n};\n\nStore.prototype.replaceState = function replaceState (state) {\n var this$1$1 = this;\n\n this._withCommit(function () {\n this$1$1._state.data = state;\n });\n};\n\nStore.prototype.registerModule = function registerModule (path, rawModule, options) {\n if ( options === void 0 ) options = {};\n\n if (typeof path === 'string') { path = [path]; }\n\n if ((process.env.NODE_ENV !== 'production')) {\n assert(Array.isArray(path), \"module path must be a string or an Array.\");\n assert(path.length > 0, 'cannot register the root module by using registerModule.');\n }\n\n this._modules.register(path, rawModule);\n installModule(this, this.state, path, this._modules.get(path), options.preserveState);\n // reset store to update getters...\n resetStoreState(this, this.state);\n};\n\nStore.prototype.unregisterModule = function unregisterModule (path) {\n var this$1$1 = this;\n\n if (typeof path === 'string') { path = [path]; }\n\n if ((process.env.NODE_ENV !== 'production')) {\n assert(Array.isArray(path), \"module path must be a string or an Array.\");\n }\n\n this._modules.unregister(path);\n this._withCommit(function () {\n var parentState = getNestedState(this$1$1.state, path.slice(0, -1));\n delete parentState[path[path.length - 1]];\n });\n resetStore(this);\n};\n\nStore.prototype.hasModule = function hasModule (path) {\n if (typeof path === 'string') { path = [path]; }\n\n if ((process.env.NODE_ENV !== 'production')) {\n assert(Array.isArray(path), \"module path must be a string or an Array.\");\n }\n\n return this._modules.isRegistered(path)\n};\n\nStore.prototype.hotUpdate = function hotUpdate (newOptions) {\n this._modules.update(newOptions);\n resetStore(this, true);\n};\n\nStore.prototype._withCommit = function _withCommit (fn) {\n var committing = this._committing;\n this._committing = true;\n fn();\n this._committing = committing;\n};\n\nObject.defineProperties( Store.prototype, prototypeAccessors );\n\n/**\n * Reduce the code which written in Vue.js for getting the state.\n * @param {String} [namespace] - Module's namespace\n * @param {Object|Array} states # Object's item can be a function which accept state and getters for param, you can do something for state and getters in it.\n * @param {Object}\n */\nvar mapState = normalizeNamespace(function (namespace, states) {\n var res = {};\n if ((process.env.NODE_ENV !== 'production') && !isValidMap(states)) {\n console.error('[vuex] mapState: mapper parameter must be either an Array or an Object');\n }\n normalizeMap(states).forEach(function (ref) {\n var key = ref.key;\n var val = ref.val;\n\n res[key] = function mappedState () {\n var state = this.$store.state;\n var getters = this.$store.getters;\n if (namespace) {\n var module = getModuleByNamespace(this.$store, 'mapState', namespace);\n if (!module) {\n return\n }\n state = module.context.state;\n getters = module.context.getters;\n }\n return typeof val === 'function'\n ? val.call(this, state, getters)\n : state[val]\n };\n // mark vuex getter for devtools\n res[key].vuex = true;\n });\n return res\n});\n\n/**\n * Reduce the code which written in Vue.js for committing the mutation\n * @param {String} [namespace] - Module's namespace\n * @param {Object|Array} mutations # Object's item can be a function which accept `commit` function as the first param, it can accept another params. You can commit mutation and do any other things in this function. specially, You need to pass anthor params from the mapped function.\n * @return {Object}\n */\nvar mapMutations = normalizeNamespace(function (namespace, mutations) {\n var res = {};\n if ((process.env.NODE_ENV !== 'production') && !isValidMap(mutations)) {\n console.error('[vuex] mapMutations: mapper parameter must be either an Array or an Object');\n }\n normalizeMap(mutations).forEach(function (ref) {\n var key = ref.key;\n var val = ref.val;\n\n res[key] = function mappedMutation () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n // Get the commit method from store\n var commit = this.$store.commit;\n if (namespace) {\n var module = getModuleByNamespace(this.$store, 'mapMutations', namespace);\n if (!module) {\n return\n }\n commit = module.context.commit;\n }\n return typeof val === 'function'\n ? val.apply(this, [commit].concat(args))\n : commit.apply(this.$store, [val].concat(args))\n };\n });\n return res\n});\n\n/**\n * Reduce the code which written in Vue.js for getting the getters\n * @param {String} [namespace] - Module's namespace\n * @param {Object|Array} getters\n * @return {Object}\n */\nvar mapGetters = normalizeNamespace(function (namespace, getters) {\n var res = {};\n if ((process.env.NODE_ENV !== 'production') && !isValidMap(getters)) {\n console.error('[vuex] mapGetters: mapper parameter must be either an Array or an Object');\n }\n normalizeMap(getters).forEach(function (ref) {\n var key = ref.key;\n var val = ref.val;\n\n // The namespace has been mutated by normalizeNamespace\n val = namespace + val;\n res[key] = function mappedGetter () {\n if (namespace && !getModuleByNamespace(this.$store, 'mapGetters', namespace)) {\n return\n }\n if ((process.env.NODE_ENV !== 'production') && !(val in this.$store.getters)) {\n console.error((\"[vuex] unknown getter: \" + val));\n return\n }\n return this.$store.getters[val]\n };\n // mark vuex getter for devtools\n res[key].vuex = true;\n });\n return res\n});\n\n/**\n * Reduce the code which written in Vue.js for dispatch the action\n * @param {String} [namespace] - Module's namespace\n * @param {Object|Array} actions # Object's item can be a function which accept `dispatch` function as the first param, it can accept anthor params. You can dispatch action and do any other things in this function. specially, You need to pass anthor params from the mapped function.\n * @return {Object}\n */\nvar mapActions = normalizeNamespace(function (namespace, actions) {\n var res = {};\n if ((process.env.NODE_ENV !== 'production') && !isValidMap(actions)) {\n console.error('[vuex] mapActions: mapper parameter must be either an Array or an Object');\n }\n normalizeMap(actions).forEach(function (ref) {\n var key = ref.key;\n var val = ref.val;\n\n res[key] = function mappedAction () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n // get dispatch function from store\n var dispatch = this.$store.dispatch;\n if (namespace) {\n var module = getModuleByNamespace(this.$store, 'mapActions', namespace);\n if (!module) {\n return\n }\n dispatch = module.context.dispatch;\n }\n return typeof val === 'function'\n ? val.apply(this, [dispatch].concat(args))\n : dispatch.apply(this.$store, [val].concat(args))\n };\n });\n return res\n});\n\n/**\n * Rebinding namespace param for mapXXX function in special scoped, and return them by simple object\n * @param {String} namespace\n * @return {Object}\n */\nvar createNamespacedHelpers = function (namespace) { return ({\n mapState: mapState.bind(null, namespace),\n mapGetters: mapGetters.bind(null, namespace),\n mapMutations: mapMutations.bind(null, namespace),\n mapActions: mapActions.bind(null, namespace)\n}); };\n\n/**\n * Normalize the map\n * normalizeMap([1, 2, 3]) => [ { key: 1, val: 1 }, { key: 2, val: 2 }, { key: 3, val: 3 } ]\n * normalizeMap({a: 1, b: 2, c: 3}) => [ { key: 'a', val: 1 }, { key: 'b', val: 2 }, { key: 'c', val: 3 } ]\n * @param {Array|Object} map\n * @return {Object}\n */\nfunction normalizeMap (map) {\n if (!isValidMap(map)) {\n return []\n }\n return Array.isArray(map)\n ? map.map(function (key) { return ({ key: key, val: key }); })\n : Object.keys(map).map(function (key) { return ({ key: key, val: map[key] }); })\n}\n\n/**\n * Validate whether given map is valid or not\n * @param {*} map\n * @return {Boolean}\n */\nfunction isValidMap (map) {\n return Array.isArray(map) || isObject(map)\n}\n\n/**\n * Return a function expect two param contains namespace and map. it will normalize the namespace and then the param's function will handle the new namespace and the map.\n * @param {Function} fn\n * @return {Function}\n */\nfunction normalizeNamespace (fn) {\n return function (namespace, map) {\n if (typeof namespace !== 'string') {\n map = namespace;\n namespace = '';\n } else if (namespace.charAt(namespace.length - 1) !== '/') {\n namespace += '/';\n }\n return fn(namespace, map)\n }\n}\n\n/**\n * Search a special module from store by namespace. if module not exist, print error message.\n * @param {Object} store\n * @param {String} helper\n * @param {String} namespace\n * @return {Object}\n */\nfunction getModuleByNamespace (store, helper, namespace) {\n var module = store._modulesNamespaceMap[namespace];\n if ((process.env.NODE_ENV !== 'production') && !module) {\n console.error((\"[vuex] module namespace not found in \" + helper + \"(): \" + namespace));\n }\n return module\n}\n\n// Credits: borrowed code from fcomb/redux-logger\n\nfunction createLogger (ref) {\n if ( ref === void 0 ) ref = {};\n var collapsed = ref.collapsed; if ( collapsed === void 0 ) collapsed = true;\n var filter = ref.filter; if ( filter === void 0 ) filter = function (mutation, stateBefore, stateAfter) { return true; };\n var transformer = ref.transformer; if ( transformer === void 0 ) transformer = function (state) { return state; };\n var mutationTransformer = ref.mutationTransformer; if ( mutationTransformer === void 0 ) mutationTransformer = function (mut) { return mut; };\n var actionFilter = ref.actionFilter; if ( actionFilter === void 0 ) actionFilter = function (action, state) { return true; };\n var actionTransformer = ref.actionTransformer; if ( actionTransformer === void 0 ) actionTransformer = function (act) { return act; };\n var logMutations = ref.logMutations; if ( logMutations === void 0 ) logMutations = true;\n var logActions = ref.logActions; if ( logActions === void 0 ) logActions = true;\n var logger = ref.logger; if ( logger === void 0 ) logger = console;\n\n return function (store) {\n var prevState = deepCopy(store.state);\n\n if (typeof logger === 'undefined') {\n return\n }\n\n if (logMutations) {\n store.subscribe(function (mutation, state) {\n var nextState = deepCopy(state);\n\n if (filter(mutation, prevState, nextState)) {\n var formattedTime = getFormattedTime();\n var formattedMutation = mutationTransformer(mutation);\n var message = \"mutation \" + (mutation.type) + formattedTime;\n\n startMessage(logger, message, collapsed);\n logger.log('%c prev state', 'color: #9E9E9E; font-weight: bold', transformer(prevState));\n logger.log('%c mutation', 'color: #03A9F4; font-weight: bold', formattedMutation);\n logger.log('%c next state', 'color: #4CAF50; font-weight: bold', transformer(nextState));\n endMessage(logger);\n }\n\n prevState = nextState;\n });\n }\n\n if (logActions) {\n store.subscribeAction(function (action, state) {\n if (actionFilter(action, state)) {\n var formattedTime = getFormattedTime();\n var formattedAction = actionTransformer(action);\n var message = \"action \" + (action.type) + formattedTime;\n\n startMessage(logger, message, collapsed);\n logger.log('%c action', 'color: #03A9F4; font-weight: bold', formattedAction);\n endMessage(logger);\n }\n });\n }\n }\n}\n\nfunction startMessage (logger, message, collapsed) {\n var startMessage = collapsed\n ? logger.groupCollapsed\n : logger.group;\n\n // render\n try {\n startMessage.call(logger, message);\n } catch (e) {\n logger.log(message);\n }\n}\n\nfunction endMessage (logger) {\n try {\n logger.groupEnd();\n } catch (e) {\n logger.log('—— log end ——');\n }\n}\n\nfunction getFormattedTime () {\n var time = new Date();\n return (\" @ \" + (pad(time.getHours(), 2)) + \":\" + (pad(time.getMinutes(), 2)) + \":\" + (pad(time.getSeconds(), 2)) + \".\" + (pad(time.getMilliseconds(), 3)))\n}\n\nfunction repeat (str, times) {\n return (new Array(times + 1)).join(str)\n}\n\nfunction pad (num, maxLength) {\n return repeat('0', maxLength - num.toString().length) + num\n}\n\nvar index = {\n version: '4.1.0',\n Store: Store,\n storeKey: storeKey,\n createStore: createStore,\n useStore: useStore,\n mapState: mapState,\n mapMutations: mapMutations,\n mapGetters: mapGetters,\n mapActions: mapActions,\n createNamespacedHelpers: createNamespacedHelpers,\n createLogger: createLogger\n};\n\nexport default index;\nexport { Store, createLogger, createNamespacedHelpers, createStore, mapActions, mapGetters, mapMutations, mapState, storeKey, useStore };\n","const translationStore = {\r\n namespaced: true,\r\n state() {\r\n return {\r\n translations: null\r\n };\r\n },\r\n getters: {\r\n getTranslation: state => key => state.translations.find(x => x.Key == key) ? state.translations.find(x => x.Key == key) : { Key: key, DefaultValue: key, Value: `Translation does not exist for key \"${key}\".` },\r\n getTranslations: state => keys => {\r\n const translations = [];\r\n\r\n keys.forEach(key => {\r\n translations.push(state.translations.find(x => x.Key == key) ? state.translations.find(x => x.Key == key) : { Key: key, DefaultValue: key, Value: `Translation does not exist for key \"${key}\".` });\r\n });\r\n\r\n return translations;\r\n },\r\n getTranslationsByCategory: state => category => state.translations.filter(x => x.Key.indexOf(`Translate.${category}`) != -1)\r\n },\r\n mutations: {\r\n mutateTranslations (state, payload) {\r\n state.translations = payload;\r\n }\r\n },\r\n actions: {\r\n async fetchTranslations() {\r\n const _this = this;\r\n\r\n await fetch(`/dwapi/translations/area/${document.documentElement.dataset.areaId}`)\r\n .then(response => response.json())\r\n .then(data => {\r\n _this.commit('translationStore/mutateTranslations', data);\r\n });\r\n }\r\n }\r\n};\r\n\r\nexport default translationStore;\r\n","import { createStore } from 'vuex';\r\nimport translationStore from './translations';\r\n\r\nconst store = createStore({\r\n modules: {\r\n translationStore\r\n }\r\n});\r\n\r\nexport default store;\r\n","import { createApp } from 'vue';\r\nimport AcForm from '../vue/components/ac-form.vue';\r\nimport InsightsList from '../vue/components/insights-list.vue';\r\nimport store from '../vue/store';\r\n\r\nexport function setupVue() {\r\n const app = createApp({\r\n components: {\r\n AcForm,\r\n InsightsList\r\n },\r\n created() {\r\n store.dispatch('translationStore/fetchTranslations');\r\n }\r\n });\r\n\r\n // We need this to make sure \"white-space: pre-line\" still works\r\n app.config.compilerOptions.whitespace = 'preserve';\r\n\r\n app.use(store);\r\n\r\n app.mount('#app');\r\n}\r\n","let functionReferences = [];\r\nlet readyState = document.readyState === 'interactive' || document.readyState === 'complete';\r\nlet readyEventBound = false;\r\n\r\nfunction runFunctionArray(funcArray) {\r\n funcArray.forEach(funcRef => funcRef());\r\n}\r\n\r\nfunction emptyCallbackArrays() {\r\n while (functionReferences.length) {\r\n const tempArray = functionReferences.slice(0);\r\n functionReferences = [];\r\n runFunctionArray(tempArray);\r\n }\r\n readyState = true;\r\n}\r\n\r\nfunction bindReadyEvent() {\r\n if (!readyEventBound) {\r\n if (document.readyState === 'loading') {\r\n document.addEventListener('DOMContentLoaded', emptyCallbackArrays);\r\n } else {\r\n emptyCallbackArrays();\r\n }\r\n readyEventBound = true;\r\n }\r\n}\r\n\r\nexport function onReady(functionReference) {\r\n if (typeof functionReference === 'function') {\r\n if (readyState) {\r\n functionReference();\r\n } else {\r\n bindReadyEvent();\r\n functionReferences.push(functionReference);\r\n }\r\n }\r\n}\r\n","export function setupNews() {\r\n (() => {\r\n if (window.NodeList && !NodeList.prototype.forEach) {\r\n NodeList.prototype.forEach = Array.prototype.forEach;\r\n }\r\n\r\n /**\r\n * Detect if